Hydra: Difference between revisions

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{{machine|1RB3RB---3LA1RA_2LA3RA4LB0LB0LA}}{{unsolved|Does Hydra run forever?}}{{TM|1RB3RB---3LA1RA_2LA3RA4LB0LB0LA}}
{{machine|1RB3RB---3LA1RA_2LA3RA4LB0LB0LA}}{{unsolved|Does Hydra run forever?}}{{TM|1RB3RB---3LA1RA_2LA3RA4LB0LB0LA}}
Hydra is a [[BB(2,5)]] machine that simulates the Collatz-like iteration
'''Hydra''' is a [[BB(2,5)]] machine that simulates the Collatz-like iteration


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Revision as of 02:07, 24 July 2024

Unsolved problem:
Does Hydra run forever?

1RB3RB---3LA1RA_2LA3RA4LB0LB0LA (bbch)

Hydra is a BB(2,5) machine that simulates the Collatz-like iteration

C(2a+1,b)→A(3a+1,b+2)C(2a,b)→A(3a,b−1)ifb>0C(2a,0)→HALT
starting from C(3,0).[1]

It is closely related to the machine Antihydra.[2]

A fast simulator for the odd/even sequence used by Hydra is available here.

Name

The name Hydra references the Ancient Greek legend: just as the legendary creature was growing 2 heads after losing 1 head, the b counter that is kept on the right side of the tape either increases by 2 or decreases by 1 (approximately with equal frequency if modelled as a random process; in reality it depends on the parity of a). The Hydra dies (halts) when the last head is cut.

Sources

  1. ↑ S. Ligocki, "BB(2, 5) is Hard (Hydra) (2023). Accessed 22 July 2024.
  2. ↑ S. Ligocki, "BB(6) is Hard (Antihydra)". Accessed 22 July 2024.