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{{machine|1RB2RA1LC_2LC1RB2RB_---2LA1LA}}{{TM|1RB2RA1LC_2LC1RB2RB_---2LA1LA}}{{unsolved|Does Bigfoot run forever?}}
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'''Bigfoot''' is a [[BB(3,3)]] [[Cryptids|Cryptid]]. Its low-level behaviour was first shared [https://discord.com/channels/960643023006490684/1084047886494470185/1163168233445130270 over Discord] by savask on 14 Oct 2023, and within two days, Shawn Ligocki described the high-level rules shown below, whose attributes inspired the [[Turing machine|Turing machine's]] name.<ref name="b">S. Ligocki, "[https://www.sligocki.com/2023/10/16/bb-3-3-is-hard.html BB(3, 3) is Hard (Bigfoot)] (2024). Accessed 22 July 2024.</ref>
'''Bigfoot''' ({{TM|1RB2RA1LC_2LC1RB2RB_---2LA1LA}}) is a [[BB(3,3)]] [[Cryptids|Cryptid]]. Its low-level behaviour was first shared [https://discord.com/channels/960643023006490684/1084047886494470185/1163168233445130270 over Discord] by savask on 14 Oct 2023, and within two days, Shawn Ligocki described the high-level rules shown below, whose attributes inspired the [[Turing machine|Turing machine's]] name.<ref name="b">S. Ligocki, "[https://www.sligocki.com/2023/10/16/bb-3-3-is-hard.html BB(3, 3) is Hard (Bigfoot)] (2024). Accessed 22 July 2024.</ref>
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Latest revision as of 14:45, 24 July 2025

Unsolved problem:
Does Bigfoot run forever?

Bigfoot (1RB2RA1LC_2LC1RB2RB_---2LA1LA (bbch)) is a BB(3,3) Cryptid. Its low-level behaviour was first shared over Discord by savask on 14 Oct 2023, and within two days, Shawn Ligocki described the high-level rules shown below, whose attributes inspired the Turing machine's name.[1]

0 1 2
A 1RB 2RA 1LC
B 2LC 1RB 2RB
C --- 2LA 1LA
The transition table of Bigfoot.

In May of 2024, Iijil compiled Bigfoot into a 7-state 2-symbol machine 0RB1RB_1LC0RA_1RE1LF_1LF1RE_0RD1RD_1LG0LG_---1LB (bbch).

Analysis

Let . Then,

Proof

For now, we will work with the slightly different configuration . Consider the partial configuration . We first require the following shift rule:

Using this shift rule, we get after steps, followed by four steps later. Observing that becomes in two steps leads to another shift rule:
From here, there are two different scenarios depending on if is even or odd, given below as histories of transitions that use the aforementioned shift rules:

  1. If , then what follows is:
    Therefore, we have
  2. If , then what follows is:
    Therefore, we have

From this we know that Bigfoot's behaviour depends on the value of modulo 12, and with we have . The following shift rules will be useful:
Only even values of and are relevant, so there remain six possible scenarios:

  1. If , then in steps we arrive at , or when considering the complete configuration. What follows is:
    This means that if , then we will reach in steps.
  2. If , then in steps we arrive at , or . What follows is:
    This means that if , then we will reach in steps.
  3. If , then in steps we arrive at , or . What follows is:
    This means that if , then Bigfoot will reach the undefined C0 transition with the configuration in steps. Otherwise, it will proceed to reach in steps.
  4. If , then in steps we arrive at , or . What follows is:
    This means that we will reach in steps.
  5. If , then in steps we arrive at , or . What follows is:
    This means that we will reach in steps.
  6. If , then in steps we arrive at , or . What follows is:
    This means that we will reach in steps.

The information above can be summarized as

Using the definitions of and to transform these rules produces this:
Substituting where is the remainder for each case yields the final result.

Using the floor function, it is possible to describe the behaviour of and using a function that is not defined piecewise:

In effect, the halting problem for Bigfoot is about whether through enough iterations of we encounter more values that are congruent to 2 modulo 6 than ones that are congruent to 1 or 4 modulo 6.

An important insight is that if is odd and , then after four iterations of , that will remain the case. This allows one to define a configuration that eliminates the parameter and whose rules use a modulus of 81.[1]

Trajectory

After 69 steps, Bigfoot will reach the configuration before the Collatz-like rules are repeatedly applied. Simulations of Bigfoot have shown that after 24000000 rule steps, we have . Here are the first few:

There exists a heuristic argument for Bigfoot being probviously non-halting. By only considering the rules for which changes, one may notice that the trajectory of values can be approximated by a random walk in which at each step, the walker moves +1 with probability or moves -1 with probability , starting at position 2. If is the probability that the walker will reach position -1 from position , then . Solutions to this recurrence relation come in the form , which after applying the appropriate boundary conditions reduces to . As a result, if the walker gets to position 3999888, then the probability of it ever reaching position -1 would be .

References

  1. 1.0 1.1 S. Ligocki, "BB(3, 3) is Hard (Bigfoot) (2024). Accessed 22 July 2024.