|
|
Line 2: |
Line 2: |
| '''Hydra''' is a [[BB(2,5)]] [[Cryptid]]. Its high-level rules were first reported [https://discord.com/channels/960643023006490684/1084047886494470185/1231110668288135208 on Discord] by Daniel Yuan on 20 April 2024, who also gave Hydra said name. Later on, a 6-state, 2-symbol [[Turing machine]] was discovered and named [[Antihydra]] for having similar behaviour to Hydra, making the study of this machine important to the study of that one. | | '''Hydra''' is a [[BB(2,5)]] [[Cryptid]]. Its high-level rules were first reported [https://discord.com/channels/960643023006490684/1084047886494470185/1231110668288135208 on Discord] by Daniel Yuan on 20 April 2024, who also gave Hydra said name. Later on, a 6-state, 2-symbol [[Turing machine]] was discovered and named [[Antihydra]] for having similar behaviour to Hydra, making the study of this machine important to the study of that one. |
|
| |
|
| Hydra is known to not generate Sturmian words<ref>DUBICKAS A. ON INTEGER SEQUENCES GENERATED BY LINEAR MAPS. ''Glasgow Mathematical Journal''. 2009;51(2):243-252. doi:[https://doi.org/10.1017/S0017089508004655 10.1017/S0017089508004655]</ref> (Corollary 4). | | Hydra is known to not generate Sturmian words<ref>Dubickas A. On Integer Sequences Generated by Linear Maps. ''Glasgow Mathematical Journal''. 2009; 51(2): 243-252. doi:[https://doi.org/10.1017/S0017089508004655 10.1017/S0017089508004655]</ref> (Corollary 4). |
| <div style="width: fit-content; text-align: center; margin-left: auto; margin-right: auto;"> | | <div style="width: fit-content; text-align: center; margin-left: auto; margin-right: auto;"> |
| {|class="wikitable" style="margin-left: auto; margin-right: auto;" | | {|class="wikitable" style="margin-left: auto; margin-right: auto;" |
Revision as of 18:03, 28 May 2025
Unsolved problem:
Does Hydra run forever?
1RB3RB---3LA1RA_2LA3RA4LB0LB0LA
(bbch)
Hydra is a BB(2,5) Cryptid. Its high-level rules were first reported on Discord by Daniel Yuan on 20 April 2024, who also gave Hydra said name. Later on, a 6-state, 2-symbol Turing machine was discovered and named Antihydra for having similar behaviour to Hydra, making the study of this machine important to the study of that one.
Hydra is known to not generate Sturmian words[1] (Corollary 4).
|
0 |
1 |
2 |
3 |
4
|
A
|
1RB
|
3RB
|
---
|
3LA
|
1RA
|
B
|
2LA
|
3RA
|
4LB
|
0LB
|
0LA
|
The transition table of Hydra.
Analysis
Let
. Then,[2]

Proof
Consider the partial configuration
. After 14 steps this configuration becomes
. We note the following shift rule:

Using this shift rule, we get

in

steps. From here, we can observe that

turns into

in three steps if

. By repeating this process, we acquire this transition rule:

With this rule, it takes

steps to reach the configuration

, which is the same configuration as

. To summarize:

With

we have

. As a result, we can apply this rule

times, which creates two possible scenarios:
- If
, then in
steps we arrive at
. The matching complete configuration is
, which in four steps becomes
If
then we have reached the undefined A2
transition in
steps total. Otherwise, continuing for three steps gives us
. Another shift rule is required here:
This means the configuration becomes
in
steps, and
, equal to
, one step later. This gives a total of
steps.
- If
, then in
steps we arrive at
. The matching complete configuration is
, which in four steps becomes
, and then
in
steps. After 14 steps, we see the configuration
, which turns into
in
steps. In two steps we get
, followed by
after
more steps. We conclude with
, equal to
, one step later. This gives a total of
steps.
The information above can be summarized as

Substituting

for the first two cases and

for the third yields the final result.
In effect, the halting problem for Hydra is about whether repeatedly applying the function
will at some point produce more even values of
than twice the number of odd values.
An alternative version of these rules exists that makes the connection to Antihydra more apparent by using the function
, or the Hydra function.[3]
Trajectory
It takes 20 steps to reach the configuration
, and from there, the Collatz-like rules are repeatedly applied. Simulating Hydra has shown that after 4000000 rule steps, we have
. Here are the first few:

The heuristic argument that suggests Antihydra is a
probviously non-halting machine can be applied here. This means that if

is to be thought of as moving randomly, then the probability of Hydra halting is

.
References