Collatz-like
A Collatz-like function is a function iterated repeatedly on its own output (a recurrence) defined piecewise by the remainder of the current value modulo some number. The characteristic of most Collatz-like functions is that each branch combines multiplication by a small prime with division by 2, which causes the iterates to grow and shrink in a pattern that is practically unpredictable. This pseudorandom behavior is empirically well-documented but remains largely mysterious mathematically. The canonical example is the original Collatz function: where division by 2 on even inputs and multiplication by 3 (plus a correction) on odd inputs produces trajectories that appear random despite being entirely deterministic. A Collatz-like problem is a question about the long-run behavior of such an iteration — for instance, whether all starting values eventually reach a fixed point or cycle. Collatz-like problems are famously difficult; even the simplest instances are open. Many Busy Beaver Champions exhibit Collatz-like behavior, meaning their execution trace can be concisely described by the iterates of a Collatz-like function. This is not a coincidence. The Busy Beaver project systematically filters out machines with predictable, non-chaotic behavior, so the machines that survive and dominate the competition are precisely those whose behavior is hardest to predict. Because the ×3, ÷2 process appears to be the simplest mechanism capable of generating pseudorandom dynamics, it shows up throughout the Busy Beaver landscape. Generalized Collatz Functions (GCFs) are a well-studied formal class of Collatz-like functions on one variable in which every branch is an affine map. The halting problem for GCFs is known to be Turing complete. Consistent Collatz functions are a further restriction of GCFs in which all branches share the same linear coefficient.
Examples
5-state busy beaver winner
Consider the 5-state busy beaver winner and the generalized configuration:
Pascal Michel showed that:
Starting on a blank tape , these rules iterate 15 times before reaching the halt config.[1]
Hydra
Consider Hydra and the generalized configuration:
Daniel Yuan showed that:
Where is a halting configuration with non-zero symbols on the tape.
Starting from , this simulates a pseudo-random walk along the parameter, increasing it by 2 every time is odd, decreasing by 1 every time it's even. Deciding whether or not Hydra halts requires determining whether through the process of applying the Collatz-like function to 3 recursively, there eventually comes a point where the amount of even transitions applied is more than twice the amount of odd transitions applied.[2] The first few transitions are displayed below:
Exponential Collatz
Consider the machine 1RB0LD_1RC0RF_1LC1LA_0LE1RZ_1LF0RB_0RC0RE (bbch), discovered by Pavel Kropitz in May 2022, and the general configuration:Shawn Ligocki showed that:
Demonstrating Collatz-like behavior with exponential piecewise component functions.
Starting from config , these rules iterate 15 times before reaching the halt config leaving over non-zero symbols on the tape.[3]
References
- ↑ Pascal Michel's Analysis of the BB(5, 2) Champion
- ↑ Shawn Ligocki. BB(2, 5) is Hard (Hydra). 10 May 2024.
- ↑ Shawn Ligocki. BB(6, 2) > 10↑↑15. 21 Jun 2022.