Collatz-like

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A Collatz-like function is a partial function defined piecewise depending on the remainder of an input modulo some number. The canonical example is the original Collatz function:

A Collatz-like problem is a question about the behavior of iterating a Collatz-like function. Collatz-like problems are famously difficult.

Many Busy Beaver Champions have Collatz-like behavior, meaning that their behavior can be concisely described via the iterated values of a Collatz-like function.

Examples

BB(5, 2) Champion

Consider the BB(5, 2) Champion (1RB1LC_1RC1RB_1RD0LE_1LA1LD_1RZ0LA) and the generalize configuration:

Pascal Michel showed that:



Starting on a blank tape , these rules iterate 15 times before reaching the halt config.[1]

Hydra

Consider Hydra (a Cryptid) 1RB3RB---3LA1RA_2LA3RA4LB0LB0LA and the generalized configuration:

Daniel Yuan showed that:


Where is a halting configuration with non-zero symbols on the tape.

Starting from config this simulates a pseudo-random walk along the parameter, increasing it by 2 every time is odd, decreasing by 1 every time it's even. Deciding whether or not Hydra halts requires being able to prove a detailed question about the trajectory of the Collatz-like function

starting from 3:

Specifically, will it ever reach a point where the cumulative number of E (even transitions) applied is greater than twice the number of O (odd transitions) applied?[2]

Tetration Machine

Consider the current BB(6, 2) Champion (discovered by Pavel Kropitz in May 2022) 1RB0LD_1RC0RF_1LC1LA_0LE1RZ_1LF0RB_0RC0RE and consider the general configuration:

Shawn Ligocki showed that:


Starting from config , these rules iterate 15 times before reaching the halt config leaving over non-zero symbols on the tape.[3]

References