1RB3RB---3LA1RA 2LA3RA4LB0LB1LB

From BusyBeaverWiki
Revision as of 20:18, 11 February 2025 by ADucharme (talk | contribs) (Added description of how it becomes a biased random walker and looks exactly like one for the first 100M steps.)
Jump to navigation Jump to search

1RB3RB---3LA1RA_2LA3RA4LB0LB1LB (bbch) sometimes called "Bonus Cryptid" is a BB(2,5) found by Daniel Yuan in May 2024. It appeared to be a Cryptid, but in Aug 2024, Andrew Ducharme showed that it reached an unknown rule, so more investigation was necessary.

In Feb 2025, Racheline simulated it past the unknown rule. According to her simulation, the machine reaches A(1287547464911049659,10) after 1894603970741566467769886232237213051 steps, and from there, the TM seems to be a cryptid. Andrew simulated it 100 million (rule) steps beyond this intermediate point, finding b=33320662and A on the order of 10^12493892. This matches exactly what we would expect to see from a biased random walk biased towards traveling away from the origin with probability two-thirds. Note the halting condition requires b = 0, which we are probviously unlikely to ever reach again, but if the TM did make it back, there is no guarantee the machine halts. It could simply spiral back into either the a = 3n+1 or a = 3n+2 cases and return to its random walk condition again.

See https://www.sligocki.com/2024/05/10/bb-2-5-is-hard.html#a-bonus-cryptid

Behavior

1RB3RB---3LA1RA_2LA3RA4LB0LB1LB

Define
A(a, b) = 0^inf <B 0^a 3^b 2 0^inf

The rules are
A(3n, 0) -> Halt
A(3n, b+1) -> A(4n+3, b)
A(3n+1, b) -> A(4n+3, b+3)
A(3n+2, 0) -> ?
A(3n+2, b+1) -> A(4n+5, b)

Starts: A(3, 1)

Analysis by Andrew Ducharme

https://discord.com/channels/960643023006490684/1259770421046411285/1336973758182981634I found in August that it hits A(3n+2,0) after 113 A rule steps, but never seriously looked into what happened from there. The tape of the actual TM at that point is ginormous, so I looked at cases A(3n+2,0) -> 0<A 2 0^(3n+2) 2 0. From observations of the cases n=[0,1,2,...,10], the tape A(3n+2, 0) goes to (16/3 n + 7 , 1) if n = 0 (mod 3), (16/3n + 25/3, 2) if n = 2 (mod 3). God knows what happens if n is congruent to 1. Using these rules, I was able to go from 113 rule steps to........118 before the congruent 1 case was triggered.

In the first two cases, the lone 2 on the right hand side of the tape becomes a lone 4, and then is subsumed into the normal A(a,b) framework. In the last case, the lone 2 becomes a lone 4, then becomes a lone 1, but from there, I don't see a pattern. Sometimes it fixes itself, like when n = 1, but sometimes we enter a whole new phase like with n = 4.