Collatz-like
A Collatz-like function is a partial function defined piecewise depending on the remainder of an input modulo some number. The canonical example is the original Collatz function:
A Collatz-like problem is a question about the behavior of iterating a Collatz-like function. Collatz-like problems are famously difficult.
Many Busy Beaver Champions have Collatz-like behavior, meaning that their behavior can be concisely described via the iterated values of a Collatz-like function.
Examples
5-state busy beaver winner
Consider the 5-state busy beaver winner and the generalized configuration:
Pascal Michel showed that:
Starting on a blank tape , these rules iterate 15 times before reaching the halt config.[1]
Hydra
Consider Hydra (a Cryptid) and the generalized configuration:
Daniel Yuan showed that:
Where is a halting configuration with non-zero symbols on the tape.
Starting from , this simulates a pseudo-random walk along the parameter, increasing it by 2 every time is odd, decreasing by 1 every time it's even. Deciding whether or not Hydra halts requires determining whether through the process of applying the Collatz-like function to 3 recursively, there eventually comes a point where the amount of even transitions applied is more than twice the amount of odd transitions applied.[2] The first few transitions are displayed below:
Exponential Collatz
Consider the machine 1RB0LD_1RC0RF_1LC1LA_0LE1RZ_1LF0RB_0RC0RE
(bbch), discovered by Pavel Kropitz in May 2022, and the general configuration:Shawn Ligocki showed that:
Demonstrating Collatz-like behavior with exponential piecewise component functions.
Starting from config , these rules iterate 15 times before reaching the halt config leaving over non-zero symbols on the tape.[3]
References
- ↑ Pascal Michel's Analysis of the BB(5, 2) Champion
- ↑ Shawn Ligocki. BB(2, 5) is Hard (Hydra). 10 May 2024.
- ↑ Shawn Ligocki. BB(6, 2) > 10↑↑15. 21 Jun 2022.