Collatz-like

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A Collatz-like function is a partial function defined piecewise depending on the remainder of an input modulo some number. The canonical example is the original Collatz function:

A Collatz-like problem is a question about the behavior of iterating a Collatz-like function. Collatz-like problems are famously difficult.

Many Busy Beaver Champions have Collatz-like behavior, meaning that their behavior can be concisely described via the iterated values of a Collatz-like function.

Examples

5-state busy beaver winner

Consider the 5-state busy beaver winner and the generalized configuration:

Pascal Michel showed that:

Starting on a blank tape , these rules iterate 15 times before reaching the halt config.[1]

Hydra

Consider Hydra (a Cryptid) and the generalized configuration:

Daniel Yuan showed that:

Where is a halting configuration with non-zero symbols on the tape.

Starting from , this simulates a pseudo-random walk along the parameter, increasing it by 2 every time is odd, decreasing by 1 every time it's even. Deciding whether or not Hydra halts requires determining whether through the process of applying the Collatz-like function

to 3 recursively, there eventually comes a point where the amount of even transitions applied is more than twice the amount of odd transitions applied.[2] The first few transitions are displayed below:

Exponential Collatz

Consider the machine 1RB0LD_1RC0RF_1LC1LA_0LE1RZ_1LF0RB_0RC0RE (bbch), discovered by Pavel Kropitz in May 2022, and the general configuration:

Shawn Ligocki showed that:

Demonstrating Collatz-like behavior with exponential piecewise component functions.

Starting from config , these rules iterate 15 times before reaching the halt config leaving over non-zero symbols on the tape.[3]

References