Lucy's Moonlight: Difference between revisions

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{{machine|1RB0RD_0RC1RE_1RD0LA_1LE1LC_1RF0LD_---0RA}}{{TM|1RB0RD_0RC1RE_1RD0LA_1LE1LC_1RF0LD_---0RA}}
{{machine|1RB0RD_0RC1RE_1RD0LA_1LE1LC_1RF0LD_---0RA}}{{TM|1RB0RD_0RC1RE_1RD0LA_1LE1LC_1RF0LD_---0RA}}


'''Lucy's Moonlight''' is a [[probviously]] halting tetrational [[BB(6)]] [[Cryptid]].. This [[Turing machine]] was first mentioned [https://discord.com/channels/960643023006490684/1239205785913790465/1345551751016878272 on Discord] by Racheline on 1 Mar 2025, who afterward found a set of [https://discord.com/channels/960643023006490684/1345810396136865822/1345820781363597312 high-level rules] describing it. Shawn Ligocki later discovered and [https://discord.com/channels/960643023006490684/1345810396136865822/1346329322851401868 shared] a more refined set of rules, displayed below.
'''Lucy's Moonlight''' is a [[probviously]] halting tetrational [[BB(6)]] [[Cryptid]]. This [[Turing machine]] was first mentioned [https://discord.com/channels/960643023006490684/1239205785913790465/1345551751016878272 on Discord] by Racheline on 1 Mar 2025, who afterward found a set of [https://discord.com/channels/960643023006490684/1345810396136865822/1345820781363597312 high-level rules] describing it. Shawn Ligocki later discovered and [https://discord.com/channels/960643023006490684/1345810396136865822/1346329322851401868 shared] a more refined set of rules, displayed below.
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Revision as of 11:18, 22 April 2025

1RB0RD_0RC1RE_1RD0LA_1LE1LC_1RF0LD_---0RA (bbch)

Lucy's Moonlight is a probviously halting tetrational BB(6) Cryptid. This Turing machine was first mentioned on Discord by Racheline on 1 Mar 2025, who afterward found a set of high-level rules describing it. Shawn Ligocki later discovered and shared a more refined set of rules, displayed below.

0 1
A 1RB 0RD
B 0RC 1RE
C 1RD 0LA
D 1LE 1LC
E 1RF 0LD
F --- 0RA
The transition table of Lucy's Moonlight.

Analysis

Let C(a,b):=0∞1011a1b10C>0∞. Then, C(a+1,3b)→12b2+53b+28C(a,8b+6),C(a+2,3b+1)→12b2+77b+103C(a,8b+16),C(a+2,3b+2)→12b2+101b+184C(a,8b+22),C(0,3b)→12b2+29b+52C(2b,8),C(0,3b+1)→12b2+53b+30C(0,8b+5),C(1,3b+1)→12b2+53b+580∞10112b+41F>0∞,C(0,3b+2)→12b2+53b+28C(0,8b+5),C(1,3b+2)→12b2+77b+160C(2b+4,8).

Proof

Consider the partial configuration P(m,n):=1m10nC>0∞, which after three steps is 1m10n<D010∞. To advance, this shift rule is required: 10s<D→2s<D01s This means we have 1m<D01n+10∞ after 2n steps, with 1m−30D>01n+20∞ after three further steps. From here, we can use the fact that 0D>01s becomes 100D>01s−1 in four steps if s≥1 to get this rule: 0D>01s→4s10s0D> Using this rule produces 1m−310n+20D>0∞ in 4n+8 steps. With five more steps, we get 1m−310n+4C>0∞, which is also P(m−3,n+4). To summarize: P(m,n)→6n+19P(m−3,n+4) if m≥3. With C(a,b) we have P(b,1) and are able to apply this rule ⌊b3⌋ times, with three possible scenarios:

  1. If b≡0 (mod⁡3), then in ∑i=0b/3−1(6(1+4i)+19)=43b2+133b steps we arrive at P(0,1+4b3). The matching complete configuration is 0∞1011a101+4b/3C>0∞. In 83b+5 steps we have 0∞1011a<D012+4b/30∞, followed by 0∞1011a−111B>013+4b/30∞ after three steps. We note that if s≥2, then B>01s becomes 11B>01s−1 in 8 steps, giving this transition rule:B>01s→8s−412s−10C> if s≥1.In this instance, the result is 0∞1011a−117+8b/30C>0∞, equal to C(a−1,83b+6), after 323b+20 steps. This gives a total of 43b2+533b+28 steps.
  2. We can rewrite C(a,b) as 0∞1011a−1101b+210C>0∞ if a≥1. Given this, we have P(b+2,1), and if b≡1 (mod⁡3), then in 43b2+293b+14 steps we arrive at 0∞1011a−110(4b+14)/3C>0∞, which in 8b+373 steps becomes 0∞1011a−1<D01(4b+17)/30∞, and then 0∞1011a−211B>01(4b+20)/30∞ after three more steps. We end with 32b+1483 steps to get 0∞1011a−21(8b+43)/30C>0∞, equal to C(a−2,8b+403). This gives a total of 43b2+23b+2363 steps.
  3. If b≡2 (mod⁡3) and we reuse the technique of rewriting C(a,b), then in 43b2+7b+173 steps we arrive at 0∞1011a−110110(4b+7)/3C>0∞, which in 8b+233 steps becomes 0∞1011a−1101<D01(4b+10)/30∞, and then in five steps, 0∞1011a−10D>01(4b+13)/30∞. Adding 16b+523 steps gives us 0∞1011a−110(4b+13)/30D>0∞, and another eight gives us 0∞1011a−110(4b+19)/3<D010∞. After 8b+383 steps, the configuration is 0∞1011a−1<D01(4b+22)/30∞ and after three more, 0∞1011a−211B>01(4b+25)/30∞. We conclude with 0∞1011a−21(8b+53)/30C>0∞, equal to C(a−2,8b+503), after 32b+1883 steps, for a total of 43b2+853b+122 steps.

The behaviour of Lucy's Moonlight changes at the boundary conditions: a=0 or a=1. These changes are addressed below:

  1. If a=0 and b≡0 (mod⁡3), then starting from 0∞<D012+4b/30∞, we take three steps to get 0∞10A>012+4b/30∞. It is here that another shift rule must come into use:A>012s→4s1110sA>Upon using this shift rule, we get 0∞1011101+2b/3A>0∞ in 83b+4 steps. This configuration is the same as 0∞10111+2b/310A>0∞. With 40 more steps, we end at 0∞10112b/3190C>0∞, equal to C(23b,8), for a total of 43b2+293b+52 steps.
  2. If a=0 and b≡1 (mod⁡3), then in 43b2+53b−3 steps we arrive at 0∞110(4b−1)/3C>0∞. With 8b+73 more steps we now have 0∞1<D01(4b+2)/30∞. Given five steps, the result is 0∞1B>01(4b+5)/30∞, which turns into 0∞1(8b+10)/30C>0∞, equal to C(0,8b+73) in 32b+283 steps for a total of 43b2+15b+413 steps.
  3. If a=1 and b≡1 (mod⁡3), then starting from 0∞<D01(4b+17)/30∞, we get 0∞10A>01(4b+17)/30∞ in three steps. Since 01(4b+17)/3 and 01(4b+14)/301 are the same, what follows is 0∞1011(2b+7)/310A>010∞ in 8b+283 steps before finally reaching 0∞1011(2b+10)/31F>0∞, and therefore the undefined F0 transition, in three steps. This gives a total of 43b2+15b+1253 steps.
  4. If a=0 and b≡2 (mod⁡3), then in 43b2−b−103 steps we arrive at 0∞1110(4x−5)/3C>0∞. It takes a further 8b−13 steps to reach 0∞11<D01(4b−2)/30∞, and adding three more gives us 0∞1B>01(4b+1)/30∞. With 32b−43 more steps we end up with 0∞1(8b+2)/30C>0∞, equal to C(0,8b−13). This gives a total of 43b2+373b−2 steps.
  5. If a=1 and b≡2 (mod⁡3), then starting from 0∞<D01(4b+22)/30∞, we take three steps to get 0∞10A>01(4b+22)/30∞, and taking 8b+443 more steps produces 0∞1011(2b+11)/310A>0∞. After 40 steps, we reach 0∞1011(2b+8)/3190C>0∞, which is C(2b+83,8), for a total of 43b2+613b+114 steps.

The information above can be summarized as C(a,b)→{C(a−1,83b+6)if a≥1 and b≡0(mod3),C(a−2,8b+403)if a≥2 and b≡1(mod3),C(a−2,8b+503)if a≥2 and b≡2(mod3),C(23b,8)if a=0 and b≡0(mod3),C(0,8b+73)if a=0 and b≡1(mod3),0∞1011(2b+10)/31F>0∞if a=1 and b≡1(mod3),C(0,8b−13)if a=0 and b≡2(mod3),C(2b+83,8)if a=1 and b≡2(mod3). Substituting b=3b+k, where k is the remainder of b modulo 3, yields the final result.

These rules imply a sequence Gn that grows tetrationally in n, which Lucy's Moonlight iterates through one by one. For each g∈Gn, it reaches the configuration C(g,8) and then repeatedly applies the first three rules until meeting a configuration C(g′,q) that satisfies the boundary conditions. If g′=1 and q is congruent to 1 modulo 3, then Lucy's Moonlight will halt; otherwise, it moves on to the next term in Gn.

Trajectory

Starting with C(0,0) after two steps, Lucy's Moonlight repeatedly applies the Collatz-like rules. The first few steps are shown below: C(0,0)→52C(0,8)→182C(0,21)→843C(14,8)→434C(12,38)→3124C(10,118)→21358C(8,328)→⋯ From C(0,0), it takes 11 rule steps to get C(11292,8) and 6811 more to get C(G3,8), where G3≈8.282×102901. Despite this rapid growth, Lucy's Moonlight appears to be probviously halting if one considers each instance of C(g,8) as the beginning of an independent round of a luck-based game, detailed below:

  1. A large number n is generated randomly.
  2. At each time unit, n will decrease by 1 with probability 13 or decrease by 2 with probability 23 provided that n≥2.
  3. If n=1, then n will decrease to 0, the game is won, or a new round begins, each with probability 13.
  4. If n=0, then a new round begins.

The probability of winning a round with starting value n, denoted P(n), is described for n≥2 by the recurrence relation P(n)=13P(n−1)+23P(n−2). The general solution to this equation is P(n)=c0+c1(−23)n, and by using the conditions P(0)=0 and P(1)=13 we get P(n)=15(1−(−23)n). This approximately equals 15 for large n, so the probability of winning the game in r rounds is approximately 1−(45)r, which approaches 1 as r increases.