Skelet 1: Difference between revisions

From BusyBeaverWiki
Jump to navigation Jump to search
(Link to Skelet stuff and not who proved it.)
(Removed "halt" from the TM template as this TM doesn't halt)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{machine|1LC1LE_---1LD_1RD0LD_1LA1RE_0LB0RC|halt}}{{unsolved|What is the exact cycle preperiod of Skelet 1?}}{{TM|1RB1RD_1LC0RC_1RA1LD_0RE0LB_---1RC}}
{{machine|1LC1LE_---1LD_1RD0LD_1LA1RE_0LB0RC}}{{unsolved|What is the exact cycle preperiod of Skelet 1?}}{{Stub}}
[[File:Skeleton warrior.png|thumb|A skeleton warrior holding a sword. The runic inscription on its blade is a string that is particularly often encountered on a tape during Skelet 1 simulation.]]
[[File:Skeleton warrior.png|thumb|A skeleton warrior holding a sword. The runic inscription on its blade is a string that is particularly often encountered on a tape during Skelet 1 simulation.]]
Skelet #1 was one of [[Skelet's 43 holdouts]] and one of the last holdouts in [[BB(5)]]. It was eventually proven to be a [[Translated Cycler]] by Pavel Kropitz and Shawn Ligocki.
{{TM|1RB1RD_1LC0RC_1RA1LD_0RE0LB_---1RC}}, called Skelet #1, was one of [[Skelet's 43 holdouts]] and one of the last holdouts in [[BB(5)]]. It was eventually proven to be a [[Translated Cycler]] by Pavel Kropitz and Shawn Ligocki.


It has a period 8,468,569,863 and start step about <math>5.42 \times 10^{51}</math>.<ref>[https://www.sligocki.com/2023/03/13/skelet-1-infinite.html#stats Skelet #1 is infinite] Statistics.</ref> Both of these values are gigantic in comparison to the runtime of the [[5-state busy beaver winner]] which runs for a "mere" 47 million steps.
It has a period 8,468,569,863 and start step about <math>5.42 \times 10^{51}</math>.<ref>[https://www.sligocki.com/2023/03/13/skelet-1-infinite.html#stats Skelet #1 is infinite] Statistics.</ref> Both of these values are gigantic in comparison to the runtime of the [[5-state busy beaver winner]] which runs for a "mere" 47 million steps.
Line 12: Line 12:


== See Also ==
== See Also ==
* https://www.sligocki.com/2023/02/25/skelet-1-wip.html
* [https://www.sligocki.com/2023/02/25/skelet-1-wip.html Skelet #1: What I Know]. 25 Feb 2023. Shawn Ligocki
* https://www.sligocki.com/2023/02/27/skelet-1-halting-config.html
* [https://www.sligocki.com/2023/02/27/skelet-1-halting-config.html Skelet #1: A Halting Counter Config]. 27 Feb 2023. Shawn Ligocki
* https://www.sligocki.com/2023/03/13/skelet-1-infinite.html
* [https://www.sligocki.com/2023/03/13/skelet-1-infinite.html Skelet #1 is infinite ... we think]. 13 Mar 2024. Shawn Ligocki
[[Category:Stub]]
* Simulation code by Pavel & Shawn: https://github.com/univerz/bbc/tree/no1

Latest revision as of 17:28, 16 August 2025

Unsolved problem:
What is the exact cycle preperiod of Skelet 1?
A skeleton warrior holding a sword. The runic inscription on its blade is a string that is particularly often encountered on a tape during Skelet 1 simulation.

1RB1RD_1LC0RC_1RA1LD_0RE0LB_---1RC (bbch), called Skelet #1, was one of Skelet's 43 holdouts and one of the last holdouts in BB(5). It was eventually proven to be a Translated Cycler by Pavel Kropitz and Shawn Ligocki.

It has a period 8,468,569,863 and start step about .[1] Both of these values are gigantic in comparison to the runtime of the 5-state busy beaver winner which runs for a "mere" 47 million steps.

Preperiod

The exact preperiod (minimum cycle start start step) for Skelet 1 is not known, but @hipparcos computed it to be approximately 5418883027667422764169643414989497193809945789706483. This is an upper bound (by this point the TM is cycling). This value is probably accurate to within about one period.[2]

References

See Also