5-state busy beaver winner: Difference between revisions
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{{machine|1RB1LC_1RC1RB_1RD0LE_1LA1LD_1RZ0LA}} | |||
The '''5-state busy beaver winner''' is the [[Turing machine]] whose step count determines [[BB(5)]]. Up to permutations, that machine is {{TM|1RB1LC_1RC1RB_1RD0LE_1LA1LD_1RZ0LA|halt}}, which halts after 47176870 steps with 4098 ones on the tape. It was first reported on by Heiner Marxen and Jürgen Buntrock in February 1990,<ref>H. Marxen and J. Buntrock. Attacking the Busy Beaver 5. Bulletin of the EATCS, 40, pages 247-251, February 1990. https://turbotm.de/~heiner/BB/mabu90.html</ref> and the high-level rules were first demonstrated by Michael Buro in November 1990.<ref>Buro, Michael (November 1990). "Ein Beitrag zur Bestimmung von Rados <math>\Sigma(5)</math> oder Wie fängt man fleißige Biber?" [A contribution to the determination of Rado's <math>\Sigma(5)</math> - or - How to catch busy beavers?]. ''Schriften zur Informatik und angewandten Mathematik'' (Report No. 146). Rheinisch-Westfälische Technische Hochschule Aachen. https://skatgame.net/mburo/ps/diploma.pdf</ref> | The '''5-state busy beaver winner''' is the [[Turing machine]] whose step count determines [[BB(5)]]. Up to permutations, that machine is {{TM|1RB1LC_1RC1RB_1RD0LE_1LA1LD_1RZ0LA|halt}}, which halts after 47176870 steps with 4098 ones on the tape. It was first reported on by Heiner Marxen and Jürgen Buntrock in February 1990,<ref>H. Marxen and J. Buntrock. Attacking the Busy Beaver 5. Bulletin of the EATCS, 40, pages 247-251, February 1990. https://turbotm.de/~heiner/BB/mabu90.html</ref> and the high-level rules were first demonstrated by Michael Buro in November 1990.<ref>Buro, Michael (November 1990). "Ein Beitrag zur Bestimmung von Rados <math>\Sigma(5)</math> oder Wie fängt man fleißige Biber?" [A contribution to the determination of Rado's <math>\Sigma(5)</math> - or - How to catch busy beavers?]. ''Schriften zur Informatik und angewandten Mathematik'' (Report No. 146). Rheinisch-Westfälische Technische Hochschule Aachen. https://skatgame.net/mburo/ps/diploma.pdf</ref> | ||
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g(1584)&\xrightarrow{1403967}&g(2646)&\xrightarrow{3906393}&g(4416)&\xrightarrow{10861903}&g(7366)&\xrightarrow{30196527}&g(12284)&\xrightarrow{24576}\end{array}\\0^\infty\;1\;\textrm{Z>}\;01\;001^{4095}\;1\;0^\infty\\\hline\end{array}</math> | g(1584)&\xrightarrow{1403967}&g(2646)&\xrightarrow{3906393}&g(4416)&\xrightarrow{10861903}&g(7366)&\xrightarrow{30196527}&g(12284)&\xrightarrow{24576}\end{array}\\0^\infty\;1\;\textrm{Z>}\;01\;001^{4095}\;1\;0^\infty\\\hline\end{array}</math> | ||
== References == | == References == | ||
</references> | |||
Revision as of 10:55, 30 March 2025
The 5-state busy beaver winner is the Turing machine whose step count determines BB(5). Up to permutations, that machine is 1RB1LC_1RC1RB_1RD0LE_1LA1LD_1RZ0LA (bbch), which halts after 47176870 steps with 4098 ones on the tape. It was first reported on by Heiner Marxen and Jürgen Buntrock in February 1990,[1] and the high-level rules were first demonstrated by Michael Buro in November 1990.[2]
| 0 | 1 | |
|---|---|---|
| A | 1RB | 1LC |
| B | 1RC | 1RB |
| C | 1RD | 0LE |
| D | 1LA | 1LD |
| E | 1RZ | 0LA |
Analysis
Let . Then,[3]
Consider the configuration . After one step this configuration becomes . We note the following shift rule: Using this shift rule, we get after steps. If , then we get four steps later. Another shift rule is needed here: In this instance, is substituted for , which creates three different scenarios depending on the value of modulo 3. They are as follows:
- If , then in steps we arrive at , which is the same configuration as .
- If , then in steps we arrive at , which in five steps becomes , equal to .
- If , then in steps we arrive at , which in three steps halts with the configuration , for a total of steps from .
Returning to , if , then in three steps it changes into . Here we can make use of one more shift rule: Doing so takes us to in steps, which after one step becomes the configuration , equal to . To summarize: We have . As a result, if , we then get and the above rule is applied until we reach , equal to , in steps for a total of steps from (with we see the impossible configuration , but it reaches in 15 steps regardless). However, if , we then get which reaches , equal to , in steps ( steps total).
The information above can be summarized as[4] Substituting , , and to each of these cases respectively gives us our final result.
In effect, the halting problem for the 5-state busy beaver winner is about whether repeatedly applying the function eventually produces a value of that is congruent to 2 modulo 3.
Trajectory
The initial blank tape represents , and the Collatz-like rules are iterated 15 times before halting:
References
</references>
- ↑ H. Marxen and J. Buntrock. Attacking the Busy Beaver 5. Bulletin of the EATCS, 40, pages 247-251, February 1990. https://turbotm.de/~heiner/BB/mabu90.html
- ↑ Buro, Michael (November 1990). "Ein Beitrag zur Bestimmung von Rados oder Wie fängt man fleißige Biber?" [A contribution to the determination of Rado's - or - How to catch busy beavers?]. Schriften zur Informatik und angewandten Mathematik (Report No. 146). Rheinisch-Westfälische Technische Hochschule Aachen. https://skatgame.net/mburo/ps/diploma.pdf
- ↑ Pascal Michel. Behavior of busy beavers. https://bbchallenge.org/~pascal.michel/beh#tm52a
- ↑ Aaronson, S. (2020). The Busy Beaver Frontier. Page 10-11. https://www.scottaaronson.com/papers/bb.pdf