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	<title>BusyBeaverWiki - User contributions [en]</title>
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	<updated>2026-11-05T10:17:14Z</updated>
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	<entry>
		<id>https://wiki.bbchallenge.org/w/index.php?title=Catch-Em-Turing&amp;diff=10236</id>
		<title>Catch-Em-Turing</title>
		<link rel="alternate" type="text/html" href="https://wiki.bbchallenge.org/w/index.php?title=Catch-Em-Turing&amp;diff=10236"/>
		<updated>2026-11-04T19:23:40Z</updated>

		<summary type="html">&lt;p&gt;NathFR76: i add some CET(n) champion and i corrected some text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Catch-Em-Turing&#039;&#039;&#039; (CET) function is a variant of the Busy Beaver function proposed by [[User:NathFR76|NathFR76]] in the beginning of November 2026 in forum-general&amp;lt;ref&amp;gt;In forum-general: Catch Em Turing (CET(n)) (Busy Beaver with 2 agent) post&lt;br /&gt;
https://discord.com/channels/960643023006490684/1377330731222564904&amp;lt;/ref&amp;gt; on bbwiki discord.&lt;br /&gt;
&lt;br /&gt;
Catch-Em-Turing is a variant of the Busy Beaver problem in which two independent agents operate simultaneously on a shared tape, rather than a single Turing machine head.&lt;br /&gt;
&lt;br /&gt;
== Definition ==&lt;br /&gt;
&lt;br /&gt;
The Catch-Em-Turing system is a computational model inspired by [[Turing machine]] and the [[Busy Beaver]] problem.&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, a CET(n) machine consists of:&lt;br /&gt;
    * Exactly 2 agents.&lt;br /&gt;
    * Each agent has exactly n states.&lt;br /&gt;
    * Each agent has its own transition table.&lt;br /&gt;
    * Both agents execute their transitions simultaneously.&lt;br /&gt;
&lt;br /&gt;
For Configuration:&lt;br /&gt;
    * The tape is infinite in both directions.&lt;br /&gt;
    * Initially, every cell contains the symbol 0.&lt;br /&gt;
    * The agents are numbered Agent 1 and Agent 2.&lt;br /&gt;
    * Agent 1 starts at position 0. &lt;br /&gt;
    * Agent 2 starts at position 2.&lt;br /&gt;
    * Both agents begin in their respective initial states.&lt;br /&gt;
&lt;br /&gt;
At each step, each agent:&lt;br /&gt;
    * Reads the symbol in the cell it currently occupies.&lt;br /&gt;
    * Writes a symbol on that cell.&lt;br /&gt;
    * Moves one cell to the left or right.&lt;br /&gt;
    * Changes its state according to its transition table.&lt;br /&gt;
The agents perform these operations simultaneously.&lt;br /&gt;
&lt;br /&gt;
A CET machine halts only when both agents occupy the same tape cell at the same time.&lt;br /&gt;
There is no individual HALT state. The collision between the two agents is the sole halting condition.&lt;br /&gt;
If the agents never collide, the machine does not halt.&lt;br /&gt;
&lt;br /&gt;
The CET function is:&lt;br /&gt;
&lt;br /&gt;
    CET(n) = &#039;&#039;&#039;max number of steps before collision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(n) measures the maximum number of steps that two n-state agents can execute before meeting on the same tape cell.&lt;br /&gt;
&lt;br /&gt;
== Growth rate ==&lt;br /&gt;
&lt;br /&gt;
it&#039;s seem to see that CET(n) ≥ BB(n) by multiple agent with 2 different transition table before halt by collision.&lt;br /&gt;
&lt;br /&gt;
And it&#039;s seem to see that for n states et k symbols, CET(n,k) ≥ BBB(n,k) if the champion is a translated cycler, which BBB is a reference to [[Beeping Busy Beaver]].&lt;br /&gt;
&lt;br /&gt;
== CET Champions ==&lt;br /&gt;
This is the CET(n) table. for 2 symbols&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Domain !! Max Steps !! Champions !! Discoverer&lt;br /&gt;
|-&lt;br /&gt;
| CET(1) || 1 || Agent 1: 1RA---&lt;br /&gt;
Agent 2: 1LA--- &lt;br /&gt;
|| [[User:NathFR76|NathFR76]]&lt;br /&gt;
Brute Force Research&lt;br /&gt;
|-&lt;br /&gt;
| CET(2) || 97 || Agent 1: 1LB0LB_1RB0LA&lt;br /&gt;
Agent 2: 1RB1LA_1LA1RB&lt;br /&gt;
|| [[User:NathFR76|NathFR76]]&lt;br /&gt;
Brute Force Research &lt;br /&gt;
|-&lt;br /&gt;
| CET(3) || ≥ 3,746,207 || Agent 1: 1LC1LA_1LA0LC_1RC0LB&lt;br /&gt;
Agent 2: 0LB0RA_1RA1LB_0RA0LB&lt;br /&gt;
|| roromachine14&lt;br /&gt;
Exhaustive Research&lt;br /&gt;
|-&lt;br /&gt;
| CET(4) || ≥ 65,579,412 || Agent 1: 0LC0RA_0LD0RA_0LB0RA_0RA0RA&lt;br /&gt;
Agent 2: 1RB1LD_1RC1RB_1LC1LA_0RC0RD&lt;br /&gt;
|| roromachine14&lt;br /&gt;
Exhaustive Research&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For 3 symbols&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Domain !! Max Steps !! Champions !! Discoverer&lt;br /&gt;
|-&lt;br /&gt;
| CET(2,3) || ≥ 20,350 || Agent 1: 2LB1LA2LA_2RB2LA0LB&lt;br /&gt;
Agent 2: 1RB0LB1RB_2LA2LA1RA&lt;br /&gt;
|| roromachine14&lt;br /&gt;
Exhaustive Research&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Exact values are indicated explicitly.&lt;br /&gt;
* A value preceded by ≥ represents a proven lower bound, not necessarily the exact value of the corresponding function.&lt;br /&gt;
* Each champion is a machine that has been verified to reach the listed number of steps before satisfying its halting condition.&lt;br /&gt;
* The discoverer column identifies the person or research effort responsible for finding the machine.&lt;br /&gt;
&lt;br /&gt;
== Extension ==&lt;br /&gt;
&lt;br /&gt;
A extension of CET(n) by [[User:NathFR76|NathFR76]] for n agent is called Multi Catch-Em-Turing, or MCET(n).&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, an MCET(n) machine consists of:&lt;br /&gt;
&lt;br /&gt;
* Exactly n agents.&lt;br /&gt;
* Each agent has exactly n states.&lt;br /&gt;
* Each agent has its own transition table.&lt;br /&gt;
* All agents operate on the same infinite tape.&lt;br /&gt;
* All agents position is for i index the position is 2(i-1) (so: Agent 1 is at position 0, Agent 2 is at position 2, Agent 3 is at position 4, ...)&lt;br /&gt;
* The tape alphabet is binary, containing the symbols 0 and 1.&lt;br /&gt;
* All agents begin in their initial state, state 0.&lt;br /&gt;
&lt;br /&gt;
At each step:&lt;br /&gt;
&lt;br /&gt;
* Every agent reads the symbol in its current tape cell from the tape configuration at the beginning of that step.&lt;br /&gt;
* Each agent independently determines its transition.&lt;br /&gt;
* All writes are applied simultaneously. If multiple agents attempt to write to the same cell during the same step, the agent with the lowest index has priority.&lt;br /&gt;
* All agents then move one cell left or right and update their states simultaneously.&lt;br /&gt;
&lt;br /&gt;
An MCET(n) machine halts only when all n agents occupy the same tape cell at the same time. There is no individual HALT state.&lt;br /&gt;
&lt;br /&gt;
== MCET Champions ==&lt;br /&gt;
This is the MCET(n) table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Domain !! Max Steps !! Champions !! Discoverer&lt;br /&gt;
|-&lt;br /&gt;
| MCET(1) || 1 || Agent 1: 1RA---&lt;br /&gt;
|| [[User:NathFR76|NathFR76]]&lt;br /&gt;
Is like BB(1)&lt;br /&gt;
|-&lt;br /&gt;
| MCET(2) || 97 || Agent 1: 1LB0LB_1RB0LA&lt;br /&gt;
Agent 2: 1RB1LA_1LA1RB&lt;br /&gt;
|| [[User:NathFR76|NathFR76]]&lt;br /&gt;
Like CET(2)&lt;br /&gt;
|-&lt;br /&gt;
| MCET(3) || ≥ 4,239,504 || Agent 1 : 1LC1LA_1RA1RB_0RB0RA&lt;br /&gt;
Agent 2 : 1LC1LB_1RB0RA_0LC0RA&lt;br /&gt;
Agent 3 : 0LA1RB_0RC1RB_0RA1RC&lt;br /&gt;
|| roromachine14&lt;br /&gt;
Exhaustive Research&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For 3 symbols&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Domain !! Max Steps !! Champions !! Discoverer&lt;br /&gt;
|-&lt;br /&gt;
| MCET(3,3) || ≥ 34,399 || Agent 1: 2RB2RC1LA_0LA2RA2RB_0LA2RA0LA&lt;br /&gt;
Agent 2: 2LC1RC0RA_1LA0RA1LA_0LA2RB&lt;br /&gt;
&lt;br /&gt;
Agent 3: 2RB2LC2RC_0RC1RC2RB_1RC2RA2RC&lt;br /&gt;
|| [[User:NathFR76|NathFR76]]&lt;br /&gt;
Exhaustive Research&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&lt;br /&gt;
* Exact values are indicated explicitly.&lt;br /&gt;
* A value preceded by ≥ represents a proven lower bound, not necessarily the exact value of the corresponding function.&lt;br /&gt;
* Each champion is a machine that has been verified to reach the listed number of steps before satisfying its halting condition.&lt;br /&gt;
* The discoverer column identifies the person or research effort responsible for finding the machine.&lt;br /&gt;
&lt;br /&gt;
== Computational complexity and finite search space ==&lt;br /&gt;
For fixed values of n and k, the number of possible CET and MCET transition tables is finite.&lt;br /&gt;
&lt;br /&gt;
Each transition is determined by three choices:&lt;br /&gt;
&lt;br /&gt;
* The symbol to write: k possibilities.&lt;br /&gt;
* The movement direction: 2 possibilities (Left or Right).&lt;br /&gt;
* The next state: n possibilities.&lt;br /&gt;
&lt;br /&gt;
Therefore, each state-symbol pair has exactly 2kn possible transitions.&lt;br /&gt;
&lt;br /&gt;
Each agent has n states and k possible input symbols, resulting in nk transition entries per agent.&lt;br /&gt;
&lt;br /&gt;
=== CET(n,k) ===&lt;br /&gt;
A CET machine contains exactly two agents, giving a total of 2nk transition entries.&lt;br /&gt;
&lt;br /&gt;
Therefore, the total number of possible transition tables is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\mathrm{CET}(n,k) = (2kn)^{2nk}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== MCET(n,k) ===&lt;br /&gt;
An MCET machine contains exactly n agents, giving a total of n^2k transition entries.&lt;br /&gt;
&lt;br /&gt;
Therefore, the total number of possible transition tables is:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;math&amp;gt;\mathrm{MCET}(n,k) = (2kn)^{n^2k}&amp;lt;/math&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These counts assume labelled agents, deterministic transition tables, and no individual halting state. Machines are counted as distinct whenever at least one transition entry differs.&lt;br /&gt;
&lt;br /&gt;
The finite search space makes exhaustive enumeration theoretically possible for every fixed pair (n,k), although the number of machines grows extremely rapidly.&lt;br /&gt;
&lt;br /&gt;
[[Category:Functions]]&lt;/div&gt;</summary>
		<author><name>NathFR76</name></author>
	</entry>
	<entry>
		<id>https://wiki.bbchallenge.org/w/index.php?title=Catch-Em-Turing&amp;diff=10224</id>
		<title>Catch-Em-Turing</title>
		<link rel="alternate" type="text/html" href="https://wiki.bbchallenge.org/w/index.php?title=Catch-Em-Turing&amp;diff=10224"/>
		<updated>2026-11-04T13:50:06Z</updated>

		<summary type="html">&lt;p&gt;NathFR76: Add The Catch Em Turing function&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Catch-Em-Turing&#039;&#039;&#039; (CET) function is a variant of the Busy Beaver function proposed by [[User:NathFR76|NathFR76]] in the beginning of November 2026 in forum-general&amp;lt;ref&amp;gt;In forum-general: Catch Em Turing (CET(n)) (Busy Beaver with 2 agent) post&lt;br /&gt;
https://discord.com/channels/960643023006490684/1377330731222564904&amp;lt;/ref&amp;gt; on bbwiki discord.&lt;br /&gt;
&lt;br /&gt;
It is a different angle of Busy beaver because in the tape you have not one like Busy beaver but two agent.&lt;br /&gt;
&lt;br /&gt;
== Definition ==&lt;br /&gt;
&lt;br /&gt;
The Catch-Em-Turing system is a computational model inspired by [[Turing machine]] and the [[Busy Beaver]] problem.&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, a CET(n) machine consists of:&lt;br /&gt;
    * Exactly 2 agents.&lt;br /&gt;
    * Each agent has exactly n states.&lt;br /&gt;
    * Each agent has its own transition table.&lt;br /&gt;
    * Both agents execute their transitions simultaneously.&lt;br /&gt;
&lt;br /&gt;
For Configuration:&lt;br /&gt;
    * The tape is infinite in both directions.&lt;br /&gt;
    * Initially, every cell contains the symbol 0.&lt;br /&gt;
    * The agents are numbered Agent 1 and Agent 2.&lt;br /&gt;
    * Agent 1 starts at position 0. &lt;br /&gt;
    * Agent 2 starts at position 2.&lt;br /&gt;
    * Both agents begin in their respective initial states.&lt;br /&gt;
&lt;br /&gt;
At each step, each agent:&lt;br /&gt;
    * Reads the symbol in the cell it currently occupies.&lt;br /&gt;
    * Writes a symbol on that cell.&lt;br /&gt;
    * Moves one cell to the left or right.&lt;br /&gt;
    * Changes its state according to its transition table.&lt;br /&gt;
The agents perform these operations simultaneously.&lt;br /&gt;
&lt;br /&gt;
A CET machine halts only when both agents occupy the same tape cell at the same time.&lt;br /&gt;
There is no individual HALT state. The collision between the two agents is the sole halting condition.&lt;br /&gt;
If the agents never collide, the machine does not halt.&lt;br /&gt;
&lt;br /&gt;
The CET function is:&lt;br /&gt;
&lt;br /&gt;
    CET(n) = &#039;&#039;&#039;max number of steps before collision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(n) measures the maximum number of steps that two n-state agents can execute before meeting on the same tape cell.&lt;br /&gt;
&lt;br /&gt;
== Growth rate ==&lt;br /&gt;
&lt;br /&gt;
it&#039;s seem to see that CET(n) ≥ BB(n) by multiple agent with 2 different transition table before halt by collision.&lt;br /&gt;
&lt;br /&gt;
And it&#039;s seem to see that for n states et k symbols, CET(n,k) ≥ BBB(n,k) if the champion is a translated cycler, which BBB is a reference to [[Beeping Busy Beaver]].&lt;br /&gt;
&lt;br /&gt;
== CET Champions ==&lt;br /&gt;
This is the CET(n) table. for 2 symbols&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Domain !! Max Steps !! Champions !! Discoverer&lt;br /&gt;
|-&lt;br /&gt;
| CET(1) || 1 || Agent 1: 1RA---&lt;br /&gt;
Agent 2: 1LA--- &lt;br /&gt;
|| [[User:NathFR76|NathFR76]]&lt;br /&gt;
Brute Force Research&lt;br /&gt;
|-&lt;br /&gt;
| CET(2) || 97 || Agent 1: 1LB0LB_1RB0LA&lt;br /&gt;
Agent 2: 1RB1LA_1LA1RB&lt;br /&gt;
|| [[User:NathFR76|NathFR76]]&lt;br /&gt;
Brute Force Research &lt;br /&gt;
|-&lt;br /&gt;
| CET(3) || ≥ 3,746,207 || Agent 1: 1LC1LA_1LA0LC_1RC0LB&lt;br /&gt;
Agent 2: 0LB0RA_1RA1LB_0RA0LB&lt;br /&gt;
|| roromachine14&lt;br /&gt;
Exhaustive Research&lt;br /&gt;
|-&lt;br /&gt;
| CET(4) || ≥ 65,579,412 || Agent 1: 0LC0RA_0LD0RA_0LB0RA_0RA0RA&lt;br /&gt;
Agent 2: 1RB1LD_1RC1RB_1LC1LA_0RC0RD&lt;br /&gt;
|| roromachine14&lt;br /&gt;
Exhaustive Research&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For 3 symbols&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Domain !! Max Steps !! Champions !! Discoverer&lt;br /&gt;
|-&lt;br /&gt;
| CET(2,3) || ≥ 20,350 || Agent 1: 2LB1LA2LA_2RB2LA0LB&lt;br /&gt;
Agent 2: 1RB0LB1RB_2LA2LA1RA&lt;br /&gt;
|| roromachine14&lt;br /&gt;
Exhaustive Research&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Extension ==&lt;br /&gt;
&lt;br /&gt;
A extension of CET(n) by [[User:NathFR76|NathFR76]] for n agent is called Multi Catch-Em-Turing, or MCET(n).&lt;br /&gt;
&lt;br /&gt;
Agent position in configuration is:&lt;br /&gt;
    * Agent 1 starts at position 0. &lt;br /&gt;
    * Agent 2 starts at position 2.&lt;br /&gt;
    * Agent 3 starts at position 4.&lt;br /&gt;
    * Agent 4 starts at position 6.&lt;br /&gt;
    * ...&lt;br /&gt;
    * Agent i starts at position 2(i-1).&lt;br /&gt;
&lt;br /&gt;
If multiple agents attempt to write to the same cell during the same step, the agent with the lowest index has priority.&lt;br /&gt;
&lt;br /&gt;
And the halt condition is when all n agents occupy the same position at the same time. So for MCET(3), all 3 agents must collide on the same cell.&lt;br /&gt;
&lt;br /&gt;
== MCET Champions ==&lt;br /&gt;
This is the MCET(n) table.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Domain !! Max Steps !! Champions !! Discoverer&lt;br /&gt;
|-&lt;br /&gt;
| MCET(1) || 1 || Agent 1: 1RA---&lt;br /&gt;
|| [[User:NathFR76|NathFR76]]&lt;br /&gt;
Is like BB(1)&lt;br /&gt;
|-&lt;br /&gt;
| MCET(2) || 97 || Agent 1: 1LB0LB_1RB0LA&lt;br /&gt;
Agent 2: 1RB1LA_1LA1RB&lt;br /&gt;
|| [[User:NathFR76|NathFR76]]&lt;br /&gt;
Like CET(2)&lt;br /&gt;
|-&lt;br /&gt;
| MCET(3) || ≥ 12,733 || Agent 1: 1RC0RB_1RC1LB_1LA0LC Agent 2: 0RA0RC_0LC1LA_1LB0RB Agent 3: 1LA0RC_1LB1LA_0LA1RB&lt;br /&gt;
|| [[User:NathFR76|NathFR76]]&lt;br /&gt;
Exhaustive Research&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For 3 symbols&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Domain !! Max Steps !! Champions !! Discoverer&lt;br /&gt;
|-&lt;br /&gt;
| MCET(3,3) || ≥ 34,399 || Agent 1: 2RB2RC1LA_0LA2RA2RB_0LA2RA0LA&lt;br /&gt;
Agent 2: 2LC1RC0RA_1LA0RA1LA_0LA2RB&lt;br /&gt;
&lt;br /&gt;
Agent 3: 2RB2LC2RC_0RC1RC2RB_1RC2RA2RC&lt;br /&gt;
|| [[User:NathFR76|NathFR76]]&lt;br /&gt;
Exhaustive Research&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Functions]]&lt;/div&gt;</summary>
		<author><name>NathFR76</name></author>
	</entry>
	<entry>
		<id>https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10182</id>
		<title>User:NathFR76</title>
		<link rel="alternate" type="text/html" href="https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10182"/>
		<updated>2026-11-04T09:39:09Z</updated>

		<summary type="html">&lt;p&gt;NathFR76: i add a conjecture between CET(n,k) and BBB(n,k)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi! My name is Nathan.&lt;br /&gt;
&lt;br /&gt;
== Thutus calculus ==&lt;br /&gt;
Thutus is a combinatorial rewriting system whose syntax and expression application follow the SKI calculus.&lt;br /&gt;
&lt;br /&gt;
# Alphabet&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, the available alphabet is: L₁, L₂, ..., Lₙ.&lt;br /&gt;
&lt;br /&gt;
2. Initial expression&lt;br /&gt;
&lt;br /&gt;
The initial expression contains exactly n occurrences of symbols. Parentheses do not count toward the size.&lt;br /&gt;
&lt;br /&gt;
3. Arity&lt;br /&gt;
&lt;br /&gt;
Each symbol Lₖ has between 1 and k−1 arguments, with the exception of L₁, which always follows the rule: L₁ x1 → x1. The arguments x1, x2, x3, etc., may be arbitrarily complex expressions.&lt;br /&gt;
&lt;br /&gt;
4. Rewriting rules&lt;br /&gt;
&lt;br /&gt;
The rules for each symbol are chosen prior to execution and remain fixed throughout the execution. For each symbol Lₖ, the right-hand side of its rule contains between 1 and k occurrences of arguments, excluding parentheses. Arguments may be reused, rearranged, nested, or deleted. Examples: L₄ x1 x2 → x1 (x2 (x1 x1)) L₄ x1 x2 x3 → x3 (x1 x2)&lt;br /&gt;
&lt;br /&gt;
5. Reduction and termination&lt;br /&gt;
&lt;br /&gt;
At each step, a rule may be applied to any reducible occurrence, as in the SKI calculus. An expression terminates when it reaches a normal form—that is, when no further rules can be applied. Expressions that diverge do not contribute to the maximum.&lt;br /&gt;
&lt;br /&gt;
6. Definition of T(n)&lt;br /&gt;
&lt;br /&gt;
T(n) (also written as Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt;) the maximum number of symbols in the final normal form, taken over all initial expressions of size exactly n and all admissible Thutus rule systems. The available alphabet is L₁, ..., Lₙ. The rules are chosen at the outset, must satisfy the aforementioned constraints, and remain fixed throughout the execution.&lt;br /&gt;
&lt;br /&gt;
=== Champions for T(n) / Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!n&lt;br /&gt;
!Value&lt;br /&gt;
!Champion Initiate Term&lt;br /&gt;
!Champion Rule&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|= 0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|= 1&lt;br /&gt;
|L1&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|= 1&lt;br /&gt;
|L1L2&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|= 4&lt;br /&gt;
|L2(L3L3)&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2)&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|≥ 522&lt;br /&gt;
|L3(L3(L4L4))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 -&amp;gt; (x1 x1) x1 L4 x1 x2 x3 -&amp;gt; x1 x2 (x2 x3)&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|≥ f&amp;lt;sub&amp;gt;ω+1&amp;lt;/sub&amp;gt;(2^^6/2)&lt;br /&gt;
|L1(L2(L4(L5L3))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2) L4 x1 x2 -&amp;gt; x2 (x2 x1) L5 x1 x2 x3 -&amp;gt; x3 x2 x1&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|&amp;gt; f&amp;lt;sub&amp;gt;ω&amp;lt;sup&amp;gt;2^^18-1&amp;lt;/sup&amp;gt;&amp;lt;/sub&amp;gt;(2)&lt;br /&gt;
|L4L4(L5(L4L6)(L6(L6L5(L5L5(L4L6)))(L5(L6L5))))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 L3 x1 x2 -&amp;gt; x1 L4 x1 x2 -&amp;gt; x1 x2 x2 L5 x1 x2 x3 -&amp;gt; x1 x3 x2 L6 x1 x2 x3 -&amp;gt; x1 (x2 x3) L7 x1 -&amp;gt; x1 L8 x1 -&amp;gt; x1 L9 x1 -&amp;gt; x1 L10 x1 -&amp;gt; x1 L11 x1 -&amp;gt; x1 L12 x1 -&amp;gt; x1 L13 x1 -&amp;gt; x1 L14 x1 -&amp;gt; x1 L15 x1 -&amp;gt; x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CET(n) &amp;amp; MCET(n) Busy Beaver variant ==&lt;br /&gt;
in the [https://discord.com/channels/960643023006490684/1377330731222564904 Forumforum-general]  in Catch Em Turing (CET(n)) (Busy Beaver with 2 agent) post&lt;br /&gt;
&lt;br /&gt;
i&#039;ve made a Busy beaver like but we have not 1 agent like Busy Beaver classic but 2 agent, it&#039;s start when this 2 agent are spaced by 2 cell, Agent 1: position 0 and Agent 2: position 2, each agent has a transition table and the halting condition is when all 2 agent are in the same cell, the machine stop. This function call Catch-Em-Turing (CET(n)).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1.1. Definition&lt;br /&gt;
&lt;br /&gt;
The Catch-Em-Turing system is a computational model inspired by Turing machines and the Busy Beaver problem.&lt;br /&gt;
&lt;br /&gt;
For each integer n &amp;gt;= 1, a CET(n) machine consists of:&lt;br /&gt;
&lt;br /&gt;
    Exactly 2 agents.&lt;br /&gt;
&lt;br /&gt;
    Each agent has exactly n states.&lt;br /&gt;
&lt;br /&gt;
    Each agent has its own transition table.&lt;br /&gt;
&lt;br /&gt;
    Both agents execute their transitions simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.2. Tape and Initial Configuration&lt;br /&gt;
&lt;br /&gt;
    The tape is infinite in both directions.&lt;br /&gt;
&lt;br /&gt;
    Initially, every cell contains the symbol 0.&lt;br /&gt;
&lt;br /&gt;
    The agents are numbered Agent 1 and Agent 2.&lt;br /&gt;
&lt;br /&gt;
    Agent 1 starts at position 0.&lt;br /&gt;
&lt;br /&gt;
    Agent 2 starts at position 2.&lt;br /&gt;
&lt;br /&gt;
    Both agents begin in their respective initial states.&lt;br /&gt;
&lt;br /&gt;
1.3. Agent Operations&lt;br /&gt;
&lt;br /&gt;
At each step, each agent:&lt;br /&gt;
&lt;br /&gt;
    Reads the symbol in the cell it currently occupies.&lt;br /&gt;
&lt;br /&gt;
    Writes a symbol on that cell.&lt;br /&gt;
&lt;br /&gt;
    Moves one cell to the left or right.&lt;br /&gt;
&lt;br /&gt;
    Changes its state according to its transition table.&lt;br /&gt;
&lt;br /&gt;
The agents perform these operations simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.4. Halting Condition: Collision&lt;br /&gt;
&lt;br /&gt;
A CET machine halts only when both agents occupy the same tape cell at the same time.&lt;br /&gt;
&lt;br /&gt;
There is no individual HALT state. The collision between the two agents is the sole halting condition.&lt;br /&gt;
&lt;br /&gt;
If the agents never collide, the machine does not halt.&lt;br /&gt;
&lt;br /&gt;
1.5. The CET Function&lt;br /&gt;
&lt;br /&gt;
[&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;CET(n)=\max{\text{number of steps before collision}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
]&lt;br /&gt;
&lt;br /&gt;
The maximum is taken over all possible CET(n) machines that eventually halt by collision.&lt;br /&gt;
&lt;br /&gt;
In other words, CET(n) measures the maximum number of steps that two n-state agents can execute before meeting on the same tape cell.&lt;br /&gt;
&lt;br /&gt;
2.1. Multi Catch-Em-Turing (MCET)&lt;br /&gt;
&lt;br /&gt;
A generalized version is called Multi Catch-Em-Turing, or MCET(n).&lt;br /&gt;
&lt;br /&gt;
CET(n) always uses exactly two agents and n states , whereas MCET(n) uses n agents and n states.&lt;br /&gt;
&lt;br /&gt;
2.2. Writing Conflicts MCET(n)&lt;br /&gt;
&lt;br /&gt;
If multiple agents attempt to write to the same cell during the same step, the agent with the lowest index has priority.&lt;br /&gt;
&lt;br /&gt;
MCET(n) halts when all n agents occupy the same position at the same time. So for MCET(3), all 3 agents must collide on the same cell.&lt;br /&gt;
&lt;br /&gt;
=== Actual bound values for CET(n,k) (n for states and k for symbol) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!2-state&lt;br /&gt;
!3-state&lt;br /&gt;
!4-state&lt;br /&gt;
!5-state&lt;br /&gt;
!6-state&lt;br /&gt;
|-&lt;br /&gt;
!2-symbol&lt;br /&gt;
|= 97&lt;br /&gt;
|≥ 3,746,207&lt;br /&gt;
|≥ 65,579,412&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3-symbol&lt;br /&gt;
|≥ 20,350&lt;br /&gt;
|≥ 10^^6.74&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4-symbol&lt;br /&gt;
|≥ &amp;lt;math&amp;gt;2 \times 10^{23}&amp;lt;/math&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!5-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transition Table for some champions ===&lt;br /&gt;
CET(2) = 97&lt;br /&gt;
&lt;br /&gt;
Agent 1: (1, LEFT, 1), (0, LEFT, 1), (1, RIGHT, 1), (0, LEFT, 0)&lt;br /&gt;
&lt;br /&gt;
Agent 2: (1, RIGHT, 1), (1, LEFT, 0), (1, LEFT, 0), (1, RIGHT, 1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (1, LEFT, 0), (1, LEFT, 0), (0, LEFT, 2), (1, RIGHT, 2), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((0, LEFT, 1), (0, RIGHT, 0), (1, RIGHT, 0), (1, LEFT, 1), (0, RIGHT, 0), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 65,579,412&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((0, LEFT, 2), (0, RIGHT, 0), (0, LEFT, 3), (0, RIGHT, 0), (0, LEFT, 1), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((1, RIGHT, 1), (1, LEFT, 3), (1, RIGHT, 2), (1, RIGHT, 1), (1, LEFT, 2), (1, LEFT, 0), (0, RIGHT, 2), (0, RIGHT, 3))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(2,3) ≥ 20,350&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((2, LEFT, 1), (1, LEFT, 0), (2, LEFT, 0), (2, RIGHT, 1), (2, LEFT, 0), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((1, RIGHT, 1), (0, LEFT, 1), (1, RIGHT, 1), (2, LEFT, 0), (2, LEFT, 0), (1, RIGHT, 0))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(2,4) ≥ &amp;lt;math&amp;gt;2 \times 10^{23}&amp;lt;/math&amp;gt; (By BBB(2,4) champion translated cyclic) &lt;br /&gt;
&lt;br /&gt;
CET(3,3) ≥ 10^^6.74 (By BBB(3,3) champion translated cyclic)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Conjecture: CET(n,k) ≥ BBB(n,k) if BBB(n,k) champion is a translated cyclic&lt;br /&gt;
&lt;br /&gt;
=== Discovered Champions ===&lt;br /&gt;
CET(0) = 0 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(1) = 1 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(2) = 97 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&amp;lt;ref&amp;gt;it&#039;s discord pseudoname&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 65,579,412 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>NathFR76</name></author>
	</entry>
	<entry>
		<id>https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10162</id>
		<title>User:NathFR76</title>
		<link rel="alternate" type="text/html" href="https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10162"/>
		<updated>2026-11-03T18:16:36Z</updated>

		<summary type="html">&lt;p&gt;NathFR76: New champion for CET(2,3)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi! My name is Nathan.&lt;br /&gt;
&lt;br /&gt;
== Thutus calculus ==&lt;br /&gt;
Thutus is a combinatorial rewriting system whose syntax and expression application follow the SKI calculus.&lt;br /&gt;
&lt;br /&gt;
# Alphabet&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, the available alphabet is: L₁, L₂, ..., Lₙ.&lt;br /&gt;
&lt;br /&gt;
2. Initial expression&lt;br /&gt;
&lt;br /&gt;
The initial expression contains exactly n occurrences of symbols. Parentheses do not count toward the size.&lt;br /&gt;
&lt;br /&gt;
3. Arity&lt;br /&gt;
&lt;br /&gt;
Each symbol Lₖ has between 1 and k−1 arguments, with the exception of L₁, which always follows the rule: L₁ x1 → x1. The arguments x1, x2, x3, etc., may be arbitrarily complex expressions.&lt;br /&gt;
&lt;br /&gt;
4. Rewriting rules&lt;br /&gt;
&lt;br /&gt;
The rules for each symbol are chosen prior to execution and remain fixed throughout the execution. For each symbol Lₖ, the right-hand side of its rule contains between 1 and k occurrences of arguments, excluding parentheses. Arguments may be reused, rearranged, nested, or deleted. Examples: L₄ x1 x2 → x1 (x2 (x1 x1)) L₄ x1 x2 x3 → x3 (x1 x2)&lt;br /&gt;
&lt;br /&gt;
5. Reduction and termination&lt;br /&gt;
&lt;br /&gt;
At each step, a rule may be applied to any reducible occurrence, as in the SKI calculus. An expression terminates when it reaches a normal form—that is, when no further rules can be applied. Expressions that diverge do not contribute to the maximum.&lt;br /&gt;
&lt;br /&gt;
6. Definition of T(n)&lt;br /&gt;
&lt;br /&gt;
T(n) (also written as Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt;) the maximum number of symbols in the final normal form, taken over all initial expressions of size exactly n and all admissible Thutus rule systems. The available alphabet is L₁, ..., Lₙ. The rules are chosen at the outset, must satisfy the aforementioned constraints, and remain fixed throughout the execution.&lt;br /&gt;
&lt;br /&gt;
=== Champions for T(n) / Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!n&lt;br /&gt;
!Value&lt;br /&gt;
!Champion Initiate Term&lt;br /&gt;
!Champion Rule&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|= 0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|= 1&lt;br /&gt;
|L1&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|= 1&lt;br /&gt;
|L1L2&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|= 4&lt;br /&gt;
|L2(L3L3)&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2)&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|≥ 522&lt;br /&gt;
|L3(L3(L4L4))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 -&amp;gt; (x1 x1) x1 L4 x1 x2 x3 -&amp;gt; x1 x2 (x2 x3)&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|≥ f&amp;lt;sub&amp;gt;ω+1&amp;lt;/sub&amp;gt;(2^^6/2)&lt;br /&gt;
|L1(L2(L4(L5L3))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2) L4 x1 x2 -&amp;gt; x2 (x2 x1) L5 x1 x2 x3 -&amp;gt; x3 x2 x1&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|&amp;gt; f&amp;lt;sub&amp;gt;ω&amp;lt;sup&amp;gt;2^^18-1&amp;lt;/sup&amp;gt;&amp;lt;/sub&amp;gt;(2)&lt;br /&gt;
|L4L4(L5(L4L6)(L6(L6L5(L5L5(L4L6)))(L5(L6L5))))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 L3 x1 x2 -&amp;gt; x1 L4 x1 x2 -&amp;gt; x1 x2 x2 L5 x1 x2 x3 -&amp;gt; x1 x3 x2 L6 x1 x2 x3 -&amp;gt; x1 (x2 x3) L7 x1 -&amp;gt; x1 L8 x1 -&amp;gt; x1 L9 x1 -&amp;gt; x1 L10 x1 -&amp;gt; x1 L11 x1 -&amp;gt; x1 L12 x1 -&amp;gt; x1 L13 x1 -&amp;gt; x1 L14 x1 -&amp;gt; x1 L15 x1 -&amp;gt; x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CET(n) &amp;amp; MCET(n) Busy Beaver variant ==&lt;br /&gt;
in the [https://discord.com/channels/960643023006490684/1377330731222564904 Forumforum-general]  in Catch Em Turing (CET(n)) (Busy Beaver with 2 agent) post&lt;br /&gt;
&lt;br /&gt;
i&#039;ve made a Busy beaver like but we have not 1 agent like Busy Beaver classic but 2 agent, it&#039;s start when this 2 agent are spaced by 2 cell, Agent 1: position 0 and Agent 2: position 2, each agent has a transition table and the halting condition is when all 2 agent are in the same cell, the machine stop. This function call Catch-Em-Turing (CET(n)).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1.1. Definition&lt;br /&gt;
&lt;br /&gt;
The Catch-Em-Turing system is a computational model inspired by Turing machines and the Busy Beaver problem.&lt;br /&gt;
&lt;br /&gt;
For each integer n &amp;gt;= 1, a CET(n) machine consists of:&lt;br /&gt;
&lt;br /&gt;
    Exactly 2 agents.&lt;br /&gt;
&lt;br /&gt;
    Each agent has exactly n states.&lt;br /&gt;
&lt;br /&gt;
    Each agent has its own transition table.&lt;br /&gt;
&lt;br /&gt;
    Both agents execute their transitions simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.2. Tape and Initial Configuration&lt;br /&gt;
&lt;br /&gt;
    The tape is infinite in both directions.&lt;br /&gt;
&lt;br /&gt;
    Initially, every cell contains the symbol 0.&lt;br /&gt;
&lt;br /&gt;
    The agents are numbered Agent 1 and Agent 2.&lt;br /&gt;
&lt;br /&gt;
    Agent 1 starts at position 0.&lt;br /&gt;
&lt;br /&gt;
    Agent 2 starts at position 2.&lt;br /&gt;
&lt;br /&gt;
    Both agents begin in their respective initial states.&lt;br /&gt;
&lt;br /&gt;
1.3. Agent Operations&lt;br /&gt;
&lt;br /&gt;
At each step, each agent:&lt;br /&gt;
&lt;br /&gt;
    Reads the symbol in the cell it currently occupies.&lt;br /&gt;
&lt;br /&gt;
    Writes a symbol on that cell.&lt;br /&gt;
&lt;br /&gt;
    Moves one cell to the left or right.&lt;br /&gt;
&lt;br /&gt;
    Changes its state according to its transition table.&lt;br /&gt;
&lt;br /&gt;
The agents perform these operations simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.4. Halting Condition: Collision&lt;br /&gt;
&lt;br /&gt;
A CET machine halts only when both agents occupy the same tape cell at the same time.&lt;br /&gt;
&lt;br /&gt;
There is no individual HALT state. The collision between the two agents is the sole halting condition.&lt;br /&gt;
&lt;br /&gt;
If the agents never collide, the machine does not halt.&lt;br /&gt;
&lt;br /&gt;
1.5. The CET Function&lt;br /&gt;
&lt;br /&gt;
[&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;CET(n)=\max{\text{number of steps before collision}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
]&lt;br /&gt;
&lt;br /&gt;
The maximum is taken over all possible CET(n) machines that eventually halt by collision.&lt;br /&gt;
&lt;br /&gt;
In other words, CET(n) measures the maximum number of steps that two n-state agents can execute before meeting on the same tape cell.&lt;br /&gt;
&lt;br /&gt;
2.1. Multi Catch-Em-Turing (MCET)&lt;br /&gt;
&lt;br /&gt;
A generalized version is called Multi Catch-Em-Turing, or MCET(n).&lt;br /&gt;
&lt;br /&gt;
CET(n) always uses exactly two agents and n states , whereas MCET(n) uses n agents and n states.&lt;br /&gt;
&lt;br /&gt;
2.2. Writing Conflicts MCET(n)&lt;br /&gt;
&lt;br /&gt;
If multiple agents attempt to write to the same cell during the same step, the agent with the lowest index has priority.&lt;br /&gt;
&lt;br /&gt;
MCET(n) halts when all n agents occupy the same position at the same time. So for MCET(3), all 3 agents must collide on the same cell.&lt;br /&gt;
&lt;br /&gt;
=== Actual bound values for CET(n,k) (n for states and k for symbol) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!2-state&lt;br /&gt;
!3-state&lt;br /&gt;
!4-state&lt;br /&gt;
!5-state&lt;br /&gt;
!6-state&lt;br /&gt;
|-&lt;br /&gt;
!2-symbol&lt;br /&gt;
|= 97&lt;br /&gt;
|≥ 3,746,207&lt;br /&gt;
|≥ 65,579,412&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3-symbol&lt;br /&gt;
|≥ 20,350&lt;br /&gt;
|≥ 10^^6.74&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4-symbol&lt;br /&gt;
|≥ &amp;lt;math&amp;gt;2 \times 10^{23}&amp;lt;/math&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!5-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transition Table for some champions ===&lt;br /&gt;
CET(2) = 97&lt;br /&gt;
&lt;br /&gt;
Agent 1: (1, LEFT, 1), (0, LEFT, 1), (1, RIGHT, 1), (0, LEFT, 0)&lt;br /&gt;
&lt;br /&gt;
Agent 2: (1, RIGHT, 1), (1, LEFT, 0), (1, LEFT, 0), (1, RIGHT, 1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (1, LEFT, 0), (1, LEFT, 0), (0, LEFT, 2), (1, RIGHT, 2), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((0, LEFT, 1), (0, RIGHT, 0), (1, RIGHT, 0), (1, LEFT, 1), (0, RIGHT, 0), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 65,579,412&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((0, LEFT, 2), (0, RIGHT, 0), (0, LEFT, 3), (0, RIGHT, 0), (0, LEFT, 1), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((1, RIGHT, 1), (1, LEFT, 3), (1, RIGHT, 2), (1, RIGHT, 1), (1, LEFT, 2), (1, LEFT, 0), (0, RIGHT, 2), (0, RIGHT, 3))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(2,3) ≥ 20,350&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((2, LEFT, 1), (1, LEFT, 0), (2, LEFT, 0), (2, RIGHT, 1), (2, LEFT, 0), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((1, RIGHT, 1), (0, LEFT, 1), (1, RIGHT, 1), (2, LEFT, 0), (2, LEFT, 0), (1, RIGHT, 0))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(2,4) ≥ &amp;lt;math&amp;gt;2 \times 10^{23}&amp;lt;/math&amp;gt; (By BBB(2,4) champion translated cycling) &lt;br /&gt;
&lt;br /&gt;
CET(3,3) ≥ 10^^6.74 (By BBB(3,3) champion translated cycling)&lt;br /&gt;
&lt;br /&gt;
=== Discovered Champions ===&lt;br /&gt;
CET(0) = 0 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(1) = 1 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(2) = 97 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&amp;lt;ref&amp;gt;it&#039;s discord pseudoname&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 65,579,412 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>NathFR76</name></author>
	</entry>
	<entry>
		<id>https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10161</id>
		<title>User:NathFR76</title>
		<link rel="alternate" type="text/html" href="https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10161"/>
		<updated>2026-11-03T18:11:52Z</updated>

		<summary type="html">&lt;p&gt;NathFR76: new champions for CET(4)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi! My name is Nathan.&lt;br /&gt;
&lt;br /&gt;
== Thutus calculus ==&lt;br /&gt;
Thutus is a combinatorial rewriting system whose syntax and expression application follow the SKI calculus.&lt;br /&gt;
&lt;br /&gt;
# Alphabet&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, the available alphabet is: L₁, L₂, ..., Lₙ.&lt;br /&gt;
&lt;br /&gt;
2. Initial expression&lt;br /&gt;
&lt;br /&gt;
The initial expression contains exactly n occurrences of symbols. Parentheses do not count toward the size.&lt;br /&gt;
&lt;br /&gt;
3. Arity&lt;br /&gt;
&lt;br /&gt;
Each symbol Lₖ has between 1 and k−1 arguments, with the exception of L₁, which always follows the rule: L₁ x1 → x1. The arguments x1, x2, x3, etc., may be arbitrarily complex expressions.&lt;br /&gt;
&lt;br /&gt;
4. Rewriting rules&lt;br /&gt;
&lt;br /&gt;
The rules for each symbol are chosen prior to execution and remain fixed throughout the execution. For each symbol Lₖ, the right-hand side of its rule contains between 1 and k occurrences of arguments, excluding parentheses. Arguments may be reused, rearranged, nested, or deleted. Examples: L₄ x1 x2 → x1 (x2 (x1 x1)) L₄ x1 x2 x3 → x3 (x1 x2)&lt;br /&gt;
&lt;br /&gt;
5. Reduction and termination&lt;br /&gt;
&lt;br /&gt;
At each step, a rule may be applied to any reducible occurrence, as in the SKI calculus. An expression terminates when it reaches a normal form—that is, when no further rules can be applied. Expressions that diverge do not contribute to the maximum.&lt;br /&gt;
&lt;br /&gt;
6. Definition of T(n)&lt;br /&gt;
&lt;br /&gt;
T(n) (also written as Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt;) the maximum number of symbols in the final normal form, taken over all initial expressions of size exactly n and all admissible Thutus rule systems. The available alphabet is L₁, ..., Lₙ. The rules are chosen at the outset, must satisfy the aforementioned constraints, and remain fixed throughout the execution.&lt;br /&gt;
&lt;br /&gt;
=== Champions for T(n) / Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!n&lt;br /&gt;
!Value&lt;br /&gt;
!Champion Initiate Term&lt;br /&gt;
!Champion Rule&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|= 0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|= 1&lt;br /&gt;
|L1&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|= 1&lt;br /&gt;
|L1L2&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|= 4&lt;br /&gt;
|L2(L3L3)&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2)&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|≥ 522&lt;br /&gt;
|L3(L3(L4L4))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 -&amp;gt; (x1 x1) x1 L4 x1 x2 x3 -&amp;gt; x1 x2 (x2 x3)&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|≥ f&amp;lt;sub&amp;gt;ω+1&amp;lt;/sub&amp;gt;(2^^6/2)&lt;br /&gt;
|L1(L2(L4(L5L3))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2) L4 x1 x2 -&amp;gt; x2 (x2 x1) L5 x1 x2 x3 -&amp;gt; x3 x2 x1&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|&amp;gt; f&amp;lt;sub&amp;gt;ω&amp;lt;sup&amp;gt;2^^18-1&amp;lt;/sup&amp;gt;&amp;lt;/sub&amp;gt;(2)&lt;br /&gt;
|L4L4(L5(L4L6)(L6(L6L5(L5L5(L4L6)))(L5(L6L5))))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 L3 x1 x2 -&amp;gt; x1 L4 x1 x2 -&amp;gt; x1 x2 x2 L5 x1 x2 x3 -&amp;gt; x1 x3 x2 L6 x1 x2 x3 -&amp;gt; x1 (x2 x3) L7 x1 -&amp;gt; x1 L8 x1 -&amp;gt; x1 L9 x1 -&amp;gt; x1 L10 x1 -&amp;gt; x1 L11 x1 -&amp;gt; x1 L12 x1 -&amp;gt; x1 L13 x1 -&amp;gt; x1 L14 x1 -&amp;gt; x1 L15 x1 -&amp;gt; x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CET(n) &amp;amp; MCET(n) Busy Beaver variant ==&lt;br /&gt;
in the [https://discord.com/channels/960643023006490684/1377330731222564904 Forumforum-general]  in Catch Em Turing (CET(n)) (Busy Beaver with 2 agent) post&lt;br /&gt;
&lt;br /&gt;
i&#039;ve made a Busy beaver like but we have not 1 agent like Busy Beaver classic but 2 agent, it&#039;s start when this 2 agent are spaced by 2 cell, Agent 1: position 0 and Agent 2: position 2, each agent has a transition table and the halting condition is when all 2 agent are in the same cell, the machine stop. This function call Catch-Em-Turing (CET(n)).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1.1. Definition&lt;br /&gt;
&lt;br /&gt;
The Catch-Em-Turing system is a computational model inspired by Turing machines and the Busy Beaver problem.&lt;br /&gt;
&lt;br /&gt;
For each integer n &amp;gt;= 1, a CET(n) machine consists of:&lt;br /&gt;
&lt;br /&gt;
    Exactly 2 agents.&lt;br /&gt;
&lt;br /&gt;
    Each agent has exactly n states.&lt;br /&gt;
&lt;br /&gt;
    Each agent has its own transition table.&lt;br /&gt;
&lt;br /&gt;
    Both agents execute their transitions simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.2. Tape and Initial Configuration&lt;br /&gt;
&lt;br /&gt;
    The tape is infinite in both directions.&lt;br /&gt;
&lt;br /&gt;
    Initially, every cell contains the symbol 0.&lt;br /&gt;
&lt;br /&gt;
    The agents are numbered Agent 1 and Agent 2.&lt;br /&gt;
&lt;br /&gt;
    Agent 1 starts at position 0.&lt;br /&gt;
&lt;br /&gt;
    Agent 2 starts at position 2.&lt;br /&gt;
&lt;br /&gt;
    Both agents begin in their respective initial states.&lt;br /&gt;
&lt;br /&gt;
1.3. Agent Operations&lt;br /&gt;
&lt;br /&gt;
At each step, each agent:&lt;br /&gt;
&lt;br /&gt;
    Reads the symbol in the cell it currently occupies.&lt;br /&gt;
&lt;br /&gt;
    Writes a symbol on that cell.&lt;br /&gt;
&lt;br /&gt;
    Moves one cell to the left or right.&lt;br /&gt;
&lt;br /&gt;
    Changes its state according to its transition table.&lt;br /&gt;
&lt;br /&gt;
The agents perform these operations simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.4. Halting Condition: Collision&lt;br /&gt;
&lt;br /&gt;
A CET machine halts only when both agents occupy the same tape cell at the same time.&lt;br /&gt;
&lt;br /&gt;
There is no individual HALT state. The collision between the two agents is the sole halting condition.&lt;br /&gt;
&lt;br /&gt;
If the agents never collide, the machine does not halt.&lt;br /&gt;
&lt;br /&gt;
1.5. The CET Function&lt;br /&gt;
&lt;br /&gt;
[&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;CET(n)=\max{\text{number of steps before collision}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
]&lt;br /&gt;
&lt;br /&gt;
The maximum is taken over all possible CET(n) machines that eventually halt by collision.&lt;br /&gt;
&lt;br /&gt;
In other words, CET(n) measures the maximum number of steps that two n-state agents can execute before meeting on the same tape cell.&lt;br /&gt;
&lt;br /&gt;
2.1. Multi Catch-Em-Turing (MCET)&lt;br /&gt;
&lt;br /&gt;
A generalized version is called Multi Catch-Em-Turing, or MCET(n).&lt;br /&gt;
&lt;br /&gt;
CET(n) always uses exactly two agents and n states , whereas MCET(n) uses n agents and n states.&lt;br /&gt;
&lt;br /&gt;
2.2. Writing Conflicts MCET(n)&lt;br /&gt;
&lt;br /&gt;
If multiple agents attempt to write to the same cell during the same step, the agent with the lowest index has priority.&lt;br /&gt;
&lt;br /&gt;
MCET(n) halts when all n agents occupy the same position at the same time. So for MCET(3), all 3 agents must collide on the same cell.&lt;br /&gt;
&lt;br /&gt;
=== Actual bound values for CET(n,k) (n for states and k for symbol) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!2-state&lt;br /&gt;
!3-state&lt;br /&gt;
!4-state&lt;br /&gt;
!5-state&lt;br /&gt;
!6-state&lt;br /&gt;
|-&lt;br /&gt;
!2-symbol&lt;br /&gt;
|= 97&lt;br /&gt;
|≥ 3,746,207&lt;br /&gt;
|≥ 65,579,412&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3-symbol&lt;br /&gt;
|≥ 8,786&lt;br /&gt;
|≥ 10^^6.74&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4-symbol&lt;br /&gt;
|≥ &amp;lt;math&amp;gt;2 \times 10^{23}&amp;lt;/math&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!5-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transition Table for some champions ===&lt;br /&gt;
CET(2) = 97&lt;br /&gt;
&lt;br /&gt;
Agent 1: (1, LEFT, 1), (0, LEFT, 1), (1, RIGHT, 1), (0, LEFT, 0)&lt;br /&gt;
&lt;br /&gt;
Agent 2: (1, RIGHT, 1), (1, LEFT, 0), (1, LEFT, 0), (1, RIGHT, 1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (1, LEFT, 0), (1, LEFT, 0), (0, LEFT, 2), (1, RIGHT, 2), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((0, LEFT, 1), (0, RIGHT, 0), (1, RIGHT, 0), (1, LEFT, 1), (0, RIGHT, 0), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 65,579,412&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((0, LEFT, 2), (0, RIGHT, 0), (0, LEFT, 3), (0, RIGHT, 0), (0, LEFT, 1), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((1, RIGHT, 1), (1, LEFT, 3), (1, RIGHT, 2), (1, RIGHT, 1), (1, LEFT, 2), (1, LEFT, 0), (0, RIGHT, 2), (0, RIGHT, 3))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(2,3) ≥ 8,786&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (0, LEFT, 1), (0 LEFT, 2), (1, RIGHT, 2), (0, LEFT, 0), (1, LEFT, 0))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((1, RIGHT, 1), (1, LEFT, 0), (1 LEFT, 1), (0, LEFT, 2), (0, LEFT, 2), (0, RIGHT, 1))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(2,4) ≥ &amp;lt;math&amp;gt;2 \times 10^{23}&amp;lt;/math&amp;gt; (By BBB(2,4) champion translated cycling) &lt;br /&gt;
&lt;br /&gt;
CET(3,3) ≥ 10^^6.74 (By BBB(3,3) champion translated cycling)&lt;br /&gt;
&lt;br /&gt;
=== Discovered Champions ===&lt;br /&gt;
CET(0) = 0 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(1) = 1 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(2) = 97 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&amp;lt;ref&amp;gt;it&#039;s discord pseudoname&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 65,579,412 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>NathFR76</name></author>
	</entry>
	<entry>
		<id>https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10160</id>
		<title>User:NathFR76</title>
		<link rel="alternate" type="text/html" href="https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10160"/>
		<updated>2026-11-03T17:45:54Z</updated>

		<summary type="html">&lt;p&gt;NathFR76: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi! My name is Nathan.&lt;br /&gt;
&lt;br /&gt;
== Thutus calculus ==&lt;br /&gt;
Thutus is a combinatorial rewriting system whose syntax and expression application follow the SKI calculus.&lt;br /&gt;
&lt;br /&gt;
# Alphabet&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, the available alphabet is: L₁, L₂, ..., Lₙ.&lt;br /&gt;
&lt;br /&gt;
2. Initial expression&lt;br /&gt;
&lt;br /&gt;
The initial expression contains exactly n occurrences of symbols. Parentheses do not count toward the size.&lt;br /&gt;
&lt;br /&gt;
3. Arity&lt;br /&gt;
&lt;br /&gt;
Each symbol Lₖ has between 1 and k−1 arguments, with the exception of L₁, which always follows the rule: L₁ x1 → x1. The arguments x1, x2, x3, etc., may be arbitrarily complex expressions.&lt;br /&gt;
&lt;br /&gt;
4. Rewriting rules&lt;br /&gt;
&lt;br /&gt;
The rules for each symbol are chosen prior to execution and remain fixed throughout the execution. For each symbol Lₖ, the right-hand side of its rule contains between 1 and k occurrences of arguments, excluding parentheses. Arguments may be reused, rearranged, nested, or deleted. Examples: L₄ x1 x2 → x1 (x2 (x1 x1)) L₄ x1 x2 x3 → x3 (x1 x2)&lt;br /&gt;
&lt;br /&gt;
5. Reduction and termination&lt;br /&gt;
&lt;br /&gt;
At each step, a rule may be applied to any reducible occurrence, as in the SKI calculus. An expression terminates when it reaches a normal form—that is, when no further rules can be applied. Expressions that diverge do not contribute to the maximum.&lt;br /&gt;
&lt;br /&gt;
6. Definition of T(n)&lt;br /&gt;
&lt;br /&gt;
T(n) (also written as Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt;) the maximum number of symbols in the final normal form, taken over all initial expressions of size exactly n and all admissible Thutus rule systems. The available alphabet is L₁, ..., Lₙ. The rules are chosen at the outset, must satisfy the aforementioned constraints, and remain fixed throughout the execution.&lt;br /&gt;
&lt;br /&gt;
=== Champions for T(n) / Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!n&lt;br /&gt;
!Value&lt;br /&gt;
!Champion Initiate Term&lt;br /&gt;
!Champion Rule&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|= 0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|= 1&lt;br /&gt;
|L1&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|= 1&lt;br /&gt;
|L1L2&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|= 4&lt;br /&gt;
|L2(L3L3)&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2)&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|≥ 522&lt;br /&gt;
|L3(L3(L4L4))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 -&amp;gt; (x1 x1) x1 L4 x1 x2 x3 -&amp;gt; x1 x2 (x2 x3)&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|≥ f&amp;lt;sub&amp;gt;ω+1&amp;lt;/sub&amp;gt;(2^^6/2)&lt;br /&gt;
|L1(L2(L4(L5L3))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2) L4 x1 x2 -&amp;gt; x2 (x2 x1) L5 x1 x2 x3 -&amp;gt; x3 x2 x1&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|&amp;gt; f&amp;lt;sub&amp;gt;ω&amp;lt;sup&amp;gt;2^^18-1&amp;lt;/sup&amp;gt;&amp;lt;/sub&amp;gt;(2)&lt;br /&gt;
|L4L4(L5(L4L6)(L6(L6L5(L5L5(L4L6)))(L5(L6L5))))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 L3 x1 x2 -&amp;gt; x1 L4 x1 x2 -&amp;gt; x1 x2 x2 L5 x1 x2 x3 -&amp;gt; x1 x3 x2 L6 x1 x2 x3 -&amp;gt; x1 (x2 x3) L7 x1 -&amp;gt; x1 L8 x1 -&amp;gt; x1 L9 x1 -&amp;gt; x1 L10 x1 -&amp;gt; x1 L11 x1 -&amp;gt; x1 L12 x1 -&amp;gt; x1 L13 x1 -&amp;gt; x1 L14 x1 -&amp;gt; x1 L15 x1 -&amp;gt; x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CET(n) &amp;amp; MCET(n) Busy Beaver variant ==&lt;br /&gt;
in the [https://discord.com/channels/960643023006490684/1377330731222564904 Forumforum-general]  in Catch Em Turing (CET(n)) (Busy Beaver with 2 agent) post&lt;br /&gt;
&lt;br /&gt;
i&#039;ve made a Busy beaver like but we have not 1 agent like Busy Beaver classic but 2 agent, it&#039;s start when this 2 agent are spaced by 2 cell, Agent 1: position 0 and Agent 2: position 2, each agent has a transition table and the halting condition is when all 2 agent are in the same cell, the machine stop. This function call Catch-Em-Turing (CET(n)).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1.1. Definition&lt;br /&gt;
&lt;br /&gt;
The Catch-Em-Turing system is a computational model inspired by Turing machines and the Busy Beaver problem.&lt;br /&gt;
&lt;br /&gt;
For each integer n &amp;gt;= 1, a CET(n) machine consists of:&lt;br /&gt;
&lt;br /&gt;
    Exactly 2 agents.&lt;br /&gt;
&lt;br /&gt;
    Each agent has exactly n states.&lt;br /&gt;
&lt;br /&gt;
    Each agent has its own transition table.&lt;br /&gt;
&lt;br /&gt;
    Both agents execute their transitions simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.2. Tape and Initial Configuration&lt;br /&gt;
&lt;br /&gt;
    The tape is infinite in both directions.&lt;br /&gt;
&lt;br /&gt;
    Initially, every cell contains the symbol 0.&lt;br /&gt;
&lt;br /&gt;
    The agents are numbered Agent 1 and Agent 2.&lt;br /&gt;
&lt;br /&gt;
    Agent 1 starts at position 0.&lt;br /&gt;
&lt;br /&gt;
    Agent 2 starts at position 2.&lt;br /&gt;
&lt;br /&gt;
    Both agents begin in their respective initial states.&lt;br /&gt;
&lt;br /&gt;
1.3. Agent Operations&lt;br /&gt;
&lt;br /&gt;
At each step, each agent:&lt;br /&gt;
&lt;br /&gt;
    Reads the symbol in the cell it currently occupies.&lt;br /&gt;
&lt;br /&gt;
    Writes a symbol on that cell.&lt;br /&gt;
&lt;br /&gt;
    Moves one cell to the left or right.&lt;br /&gt;
&lt;br /&gt;
    Changes its state according to its transition table.&lt;br /&gt;
&lt;br /&gt;
The agents perform these operations simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.4. Halting Condition: Collision&lt;br /&gt;
&lt;br /&gt;
A CET machine halts only when both agents occupy the same tape cell at the same time.&lt;br /&gt;
&lt;br /&gt;
There is no individual HALT state. The collision between the two agents is the sole halting condition.&lt;br /&gt;
&lt;br /&gt;
If the agents never collide, the machine does not halt.&lt;br /&gt;
&lt;br /&gt;
1.5. The CET Function&lt;br /&gt;
&lt;br /&gt;
[&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;CET(n)=\max{\text{number of steps before collision}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
]&lt;br /&gt;
&lt;br /&gt;
The maximum is taken over all possible CET(n) machines that eventually halt by collision.&lt;br /&gt;
&lt;br /&gt;
In other words, CET(n) measures the maximum number of steps that two n-state agents can execute before meeting on the same tape cell.&lt;br /&gt;
&lt;br /&gt;
2.1. Multi Catch-Em-Turing (MCET)&lt;br /&gt;
&lt;br /&gt;
A generalized version is called Multi Catch-Em-Turing, or MCET(n).&lt;br /&gt;
&lt;br /&gt;
CET(n) always uses exactly two agents and n states , whereas MCET(n) uses n agents and n states.&lt;br /&gt;
&lt;br /&gt;
2.2. Writing Conflicts MCET(n)&lt;br /&gt;
&lt;br /&gt;
If multiple agents attempt to write to the same cell during the same step, the agent with the lowest index has priority.&lt;br /&gt;
&lt;br /&gt;
MCET(n) halts when all n agents occupy the same position at the same time. So for MCET(3), all 3 agents must collide on the same cell.&lt;br /&gt;
&lt;br /&gt;
=== Actual bound values for CET(n,k) (n for states and k for symbol) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!2-state&lt;br /&gt;
!3-state&lt;br /&gt;
!4-state&lt;br /&gt;
!5-state&lt;br /&gt;
!6-state&lt;br /&gt;
|-&lt;br /&gt;
!2-symbol&lt;br /&gt;
|= 97&lt;br /&gt;
|≥ 3,746,207&lt;br /&gt;
|≥ 49,184,559&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3-symbol&lt;br /&gt;
|≥ 8,786&lt;br /&gt;
|≥ 10^^6.74&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4-symbol&lt;br /&gt;
|≥ &amp;lt;math&amp;gt;2 \times 10^{23}&amp;lt;/math&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!5-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transition Table for some champions ===&lt;br /&gt;
CET(2) = 97&lt;br /&gt;
&lt;br /&gt;
Agent 1: (1, LEFT, 1), (0, LEFT, 1), (1, RIGHT, 1), (0, LEFT, 0)&lt;br /&gt;
&lt;br /&gt;
Agent 2: (1, RIGHT, 1), (1, LEFT, 0), (1, LEFT, 0), (1, RIGHT, 1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (1, LEFT, 0), (1, LEFT, 0), (0, LEFT, 2), (1, RIGHT, 2), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((0, LEFT, 1), (0, RIGHT, 0), (1, RIGHT, 0), (1, LEFT, 1), (0, RIGHT, 0), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 49,184,559&lt;br /&gt;
&lt;br /&gt;
Agent 1: (0, LEFT, 1), (0, LEFT, 2), (0, LEFT, 3), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0)&lt;br /&gt;
&lt;br /&gt;
Agent 2: (1, RIGHT, 1), (1, LEFT, 3), (1, RIGHT, 2), (1, RIGHT, 1), (1, LEFT, 2), (1, LEFT, 0), (0, RIGHT, 2), (0, RIGHT, 3)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(2,3) ≥ 8,786&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (0, LEFT, 1), (0 LEFT, 2), (1, RIGHT, 2), (0, LEFT, 0), (1, LEFT, 0))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((1, RIGHT, 1), (1, LEFT, 0), (1 LEFT, 1), (0, LEFT, 2), (0, LEFT, 2), (0, RIGHT, 1))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(2,4) ≥&amp;lt;math&amp;gt;2 \times 10^{23}&amp;lt;/math&amp;gt; (By BBB(2,4) champion translated cycling) &lt;br /&gt;
&lt;br /&gt;
CET(3,3) ≥ 10^^6.74 (By BBB(3,3) champion translated cycling)&lt;br /&gt;
&lt;br /&gt;
=== Discovered Champions ===&lt;br /&gt;
CET(0) = 0 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(1) = 1 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(2) = 97 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&amp;lt;ref&amp;gt;it&#039;s discord pseudoname&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 49,184,559 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>NathFR76</name></author>
	</entry>
	<entry>
		<id>https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10159</id>
		<title>User:NathFR76</title>
		<link rel="alternate" type="text/html" href="https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10159"/>
		<updated>2026-11-03T17:45:21Z</updated>

		<summary type="html">&lt;p&gt;NathFR76: i changed some incorrect values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi! My name is Nathan.&lt;br /&gt;
&lt;br /&gt;
== Thutus calculus ==&lt;br /&gt;
Thutus is a combinatorial rewriting system whose syntax and expression application follow the SKI calculus.&lt;br /&gt;
&lt;br /&gt;
# Alphabet&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, the available alphabet is: L₁, L₂, ..., Lₙ.&lt;br /&gt;
&lt;br /&gt;
2. Initial expression&lt;br /&gt;
&lt;br /&gt;
The initial expression contains exactly n occurrences of symbols. Parentheses do not count toward the size.&lt;br /&gt;
&lt;br /&gt;
3. Arity&lt;br /&gt;
&lt;br /&gt;
Each symbol Lₖ has between 1 and k−1 arguments, with the exception of L₁, which always follows the rule: L₁ x1 → x1. The arguments x1, x2, x3, etc., may be arbitrarily complex expressions.&lt;br /&gt;
&lt;br /&gt;
4. Rewriting rules&lt;br /&gt;
&lt;br /&gt;
The rules for each symbol are chosen prior to execution and remain fixed throughout the execution. For each symbol Lₖ, the right-hand side of its rule contains between 1 and k occurrences of arguments, excluding parentheses. Arguments may be reused, rearranged, nested, or deleted. Examples: L₄ x1 x2 → x1 (x2 (x1 x1)) L₄ x1 x2 x3 → x3 (x1 x2)&lt;br /&gt;
&lt;br /&gt;
5. Reduction and termination&lt;br /&gt;
&lt;br /&gt;
At each step, a rule may be applied to any reducible occurrence, as in the SKI calculus. An expression terminates when it reaches a normal form—that is, when no further rules can be applied. Expressions that diverge do not contribute to the maximum.&lt;br /&gt;
&lt;br /&gt;
6. Definition of T(n)&lt;br /&gt;
&lt;br /&gt;
T(n) (also written as Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt;) the maximum number of symbols in the final normal form, taken over all initial expressions of size exactly n and all admissible Thutus rule systems. The available alphabet is L₁, ..., Lₙ. The rules are chosen at the outset, must satisfy the aforementioned constraints, and remain fixed throughout the execution.&lt;br /&gt;
&lt;br /&gt;
=== Champions for T(n) / Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!n&lt;br /&gt;
!Value&lt;br /&gt;
!Champion Initiate Term&lt;br /&gt;
!Champion Rule&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|= 0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|= 1&lt;br /&gt;
|L1&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|= 1&lt;br /&gt;
|L1L2&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|= 4&lt;br /&gt;
|L2(L3L3)&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2)&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|≥ 522&lt;br /&gt;
|L3(L3(L4L4))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 -&amp;gt; (x1 x1) x1 L4 x1 x2 x3 -&amp;gt; x1 x2 (x2 x3)&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|≥ f&amp;lt;sub&amp;gt;ω+1&amp;lt;/sub&amp;gt;(2^^6/2)&lt;br /&gt;
|L1(L2(L4(L5L3))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2) L4 x1 x2 -&amp;gt; x2 (x2 x1) L5 x1 x2 x3 -&amp;gt; x3 x2 x1&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|&amp;gt; f&amp;lt;sub&amp;gt;ω&amp;lt;sup&amp;gt;2^^18-1&amp;lt;/sup&amp;gt;&amp;lt;/sub&amp;gt;(2)&lt;br /&gt;
|L4L4(L5(L4L6)(L6(L6L5(L5L5(L4L6)))(L5(L6L5))))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 L3 x1 x2 -&amp;gt; x1 L4 x1 x2 -&amp;gt; x1 x2 x2 L5 x1 x2 x3 -&amp;gt; x1 x3 x2 L6 x1 x2 x3 -&amp;gt; x1 (x2 x3) L7 x1 -&amp;gt; x1 L8 x1 -&amp;gt; x1 L9 x1 -&amp;gt; x1 L10 x1 -&amp;gt; x1 L11 x1 -&amp;gt; x1 L12 x1 -&amp;gt; x1 L13 x1 -&amp;gt; x1 L14 x1 -&amp;gt; x1 L15 x1 -&amp;gt; x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CET(n) &amp;amp; MCET(n) Busy Beaver variant ==&lt;br /&gt;
in the [https://discord.com/channels/960643023006490684/1377330731222564904 Forumforum-general]  in Catch Em Turing (CET(n)) (Busy Beaver with 2 agent) post&lt;br /&gt;
&lt;br /&gt;
i&#039;ve made a Busy beaver like but we have not 1 agent like Busy Beaver classic but 2 agent, it&#039;s start when this 2 agent are spaced by 2 cell, Agent 1: position 0 and Agent 2: position 2, each agent has a transition table and the halting condition is when all 2 agent are in the same cell, the machine stop. This function call Catch-Em-Turing (CET(n)).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1.1. Definition&lt;br /&gt;
&lt;br /&gt;
The Catch-Em-Turing system is a computational model inspired by Turing machines and the Busy Beaver problem.&lt;br /&gt;
&lt;br /&gt;
For each integer n &amp;gt;= 1, a CET(n) machine consists of:&lt;br /&gt;
&lt;br /&gt;
    Exactly 2 agents.&lt;br /&gt;
&lt;br /&gt;
    Each agent has exactly n states.&lt;br /&gt;
&lt;br /&gt;
    Each agent has its own transition table.&lt;br /&gt;
&lt;br /&gt;
    Both agents execute their transitions simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.2. Tape and Initial Configuration&lt;br /&gt;
&lt;br /&gt;
    The tape is infinite in both directions.&lt;br /&gt;
&lt;br /&gt;
    Initially, every cell contains the symbol 0.&lt;br /&gt;
&lt;br /&gt;
    The agents are numbered Agent 1 and Agent 2.&lt;br /&gt;
&lt;br /&gt;
    Agent 1 starts at position 0.&lt;br /&gt;
&lt;br /&gt;
    Agent 2 starts at position 2.&lt;br /&gt;
&lt;br /&gt;
    Both agents begin in their respective initial states.&lt;br /&gt;
&lt;br /&gt;
1.3. Agent Operations&lt;br /&gt;
&lt;br /&gt;
At each step, each agent:&lt;br /&gt;
&lt;br /&gt;
    Reads the symbol in the cell it currently occupies.&lt;br /&gt;
&lt;br /&gt;
    Writes a symbol on that cell.&lt;br /&gt;
&lt;br /&gt;
    Moves one cell to the left or right.&lt;br /&gt;
&lt;br /&gt;
    Changes its state according to its transition table.&lt;br /&gt;
&lt;br /&gt;
The agents perform these operations simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.4. Halting Condition: Collision&lt;br /&gt;
&lt;br /&gt;
A CET machine halts only when both agents occupy the same tape cell at the same time.&lt;br /&gt;
&lt;br /&gt;
There is no individual HALT state. The collision between the two agents is the sole halting condition.&lt;br /&gt;
&lt;br /&gt;
If the agents never collide, the machine does not halt.&lt;br /&gt;
&lt;br /&gt;
1.5. The CET Function&lt;br /&gt;
&lt;br /&gt;
[&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;CET(n)=\max{\text{number of steps before collision}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
]&lt;br /&gt;
&lt;br /&gt;
The maximum is taken over all possible CET(n) machines that eventually halt by collision.&lt;br /&gt;
&lt;br /&gt;
In other words, CET(n) measures the maximum number of steps that two n-state agents can execute before meeting on the same tape cell.&lt;br /&gt;
&lt;br /&gt;
2.1. Multi Catch-Em-Turing (MCET)&lt;br /&gt;
&lt;br /&gt;
A generalized version is called Multi Catch-Em-Turing, or MCET(n).&lt;br /&gt;
&lt;br /&gt;
CET(n) always uses exactly two agents and n states , whereas MCET(n) uses n agents and n states.&lt;br /&gt;
&lt;br /&gt;
2.2. Writing Conflicts MCET(n)&lt;br /&gt;
&lt;br /&gt;
If multiple agents attempt to write to the same cell during the same step, the agent with the lowest index has priority.&lt;br /&gt;
&lt;br /&gt;
MCET(n) halts when all n agents occupy the same position at the same time. So for MCET(3), all 3 agents must collide on the same cell.&lt;br /&gt;
&lt;br /&gt;
=== Actual bound values for CET(n,k) (n for states and k for symbol) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!2-state&lt;br /&gt;
!3-state&lt;br /&gt;
!4-state&lt;br /&gt;
!5-state&lt;br /&gt;
!6-state&lt;br /&gt;
|-&lt;br /&gt;
!2-symbol&lt;br /&gt;
|= 97&lt;br /&gt;
|≥ 3,746,207&lt;br /&gt;
|≥ 49,184,559&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3-symbol&lt;br /&gt;
|≥ 8,786&lt;br /&gt;
|≥ 10^^6.74&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4-symbol&lt;br /&gt;
|≥ &amp;lt;math&amp;gt;2 \times 10^{23}&amp;lt;/math&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!5-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transition Table for some champions ===&lt;br /&gt;
CET(2) = 97&lt;br /&gt;
&lt;br /&gt;
Agent 1: (1, LEFT, 1), (0, LEFT, 1), (1, RIGHT, 1), (0, LEFT, 0)&lt;br /&gt;
&lt;br /&gt;
Agent 2: (1, RIGHT, 1), (1, LEFT, 0), (1, LEFT, 0), (1, RIGHT, 1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (1, LEFT, 0), (1, LEFT, 0), (0, LEFT, 2), (1, RIGHT, 2), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((0, LEFT, 1), (0, RIGHT, 0), (1, RIGHT, 0), (1, LEFT, 1), (0, RIGHT, 0), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 49,184,559&lt;br /&gt;
&lt;br /&gt;
Agent 1: (0, LEFT, 1), (0, LEFT, 2), (0, LEFT, 3), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0)&lt;br /&gt;
&lt;br /&gt;
Agent 2: (1, RIGHT, 1), (1, LEFT, 3), (1, RIGHT, 2), (1, RIGHT, 1), (1, LEFT, 2), (1, LEFT, 0), (0, RIGHT, 2), (0, RIGHT, 3)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(2,3) ≥ 8,786&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (0, LEFT, 1), (0 LEFT, 2), (1, RIGHT, 2), (0, LEFT, 0), (1, LEFT, 0))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((1, RIGHT, 1), (1, LEFT, 0), (1 LEFT, 1), (0, LEFT, 2), (0, LEFT, 2), (0, RIGHT, 1))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(2,4) ≥ &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|≥ &amp;lt;math&amp;gt;2 \times 10^{23}&amp;lt;/math&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
(By BBB(2,4) champion translated cycling)&lt;br /&gt;
&lt;br /&gt;
CET(3,3) ≥ 10^^6.74 (By BBB(3,3) champion translated cycling)&lt;br /&gt;
&lt;br /&gt;
=== Discovered Champions ===&lt;br /&gt;
CET(0) = 0 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(1) = 1 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(2) = 97 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&amp;lt;ref&amp;gt;it&#039;s discord pseudoname&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 49,184,559 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>NathFR76</name></author>
	</entry>
	<entry>
		<id>https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10158</id>
		<title>User:NathFR76</title>
		<link rel="alternate" type="text/html" href="https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10158"/>
		<updated>2026-11-03T17:40:40Z</updated>

		<summary type="html">&lt;p&gt;NathFR76: i add detail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi! My name is Nathan.&lt;br /&gt;
&lt;br /&gt;
== Thutus calculus ==&lt;br /&gt;
Thutus is a combinatorial rewriting system whose syntax and expression application follow the SKI calculus.&lt;br /&gt;
&lt;br /&gt;
# Alphabet&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, the available alphabet is: L₁, L₂, ..., Lₙ.&lt;br /&gt;
&lt;br /&gt;
2. Initial expression&lt;br /&gt;
&lt;br /&gt;
The initial expression contains exactly n occurrences of symbols. Parentheses do not count toward the size.&lt;br /&gt;
&lt;br /&gt;
3. Arity&lt;br /&gt;
&lt;br /&gt;
Each symbol Lₖ has between 1 and k−1 arguments, with the exception of L₁, which always follows the rule: L₁ x1 → x1. The arguments x1, x2, x3, etc., may be arbitrarily complex expressions.&lt;br /&gt;
&lt;br /&gt;
4. Rewriting rules&lt;br /&gt;
&lt;br /&gt;
The rules for each symbol are chosen prior to execution and remain fixed throughout the execution. For each symbol Lₖ, the right-hand side of its rule contains between 1 and k occurrences of arguments, excluding parentheses. Arguments may be reused, rearranged, nested, or deleted. Examples: L₄ x1 x2 → x1 (x2 (x1 x1)) L₄ x1 x2 x3 → x3 (x1 x2)&lt;br /&gt;
&lt;br /&gt;
5. Reduction and termination&lt;br /&gt;
&lt;br /&gt;
At each step, a rule may be applied to any reducible occurrence, as in the SKI calculus. An expression terminates when it reaches a normal form—that is, when no further rules can be applied. Expressions that diverge do not contribute to the maximum.&lt;br /&gt;
&lt;br /&gt;
6. Definition of T(n)&lt;br /&gt;
&lt;br /&gt;
T(n) (also written as Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt;) the maximum number of symbols in the final normal form, taken over all initial expressions of size exactly n and all admissible Thutus rule systems. The available alphabet is L₁, ..., Lₙ. The rules are chosen at the outset, must satisfy the aforementioned constraints, and remain fixed throughout the execution.&lt;br /&gt;
&lt;br /&gt;
=== Champions for T(n) / Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!n&lt;br /&gt;
!Value&lt;br /&gt;
!Champion Initiate Term&lt;br /&gt;
!Champion Rule&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|= 0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|= 1&lt;br /&gt;
|L1&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|= 1&lt;br /&gt;
|L1L2&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|= 4&lt;br /&gt;
|L2(L3L3)&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2)&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|≥ 522&lt;br /&gt;
|L3(L3(L4L4))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 -&amp;gt; (x1 x1) x1 L4 x1 x2 x3 -&amp;gt; x1 x2 (x2 x3)&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|≥ f&amp;lt;sub&amp;gt;ω+1&amp;lt;/sub&amp;gt;(2^^6/2)&lt;br /&gt;
|L1(L2(L4(L5L3))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2) L4 x1 x2 -&amp;gt; x2 (x2 x1) L5 x1 x2 x3 -&amp;gt; x3 x2 x1&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|&amp;gt; f&amp;lt;sub&amp;gt;ω&amp;lt;sup&amp;gt;2^^18-1&amp;lt;/sup&amp;gt;&amp;lt;/sub&amp;gt;(2)&lt;br /&gt;
|L4L4(L5(L4L6)(L6(L6L5(L5L5(L4L6)))(L5(L6L5))))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 L3 x1 x2 -&amp;gt; x1 L4 x1 x2 -&amp;gt; x1 x2 x2 L5 x1 x2 x3 -&amp;gt; x1 x3 x2 L6 x1 x2 x3 -&amp;gt; x1 (x2 x3) L7 x1 -&amp;gt; x1 L8 x1 -&amp;gt; x1 L9 x1 -&amp;gt; x1 L10 x1 -&amp;gt; x1 L11 x1 -&amp;gt; x1 L12 x1 -&amp;gt; x1 L13 x1 -&amp;gt; x1 L14 x1 -&amp;gt; x1 L15 x1 -&amp;gt; x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CET(n) &amp;amp; MCET(n) Busy Beaver variant ==&lt;br /&gt;
in the [https://discord.com/channels/960643023006490684/1377330731222564904 Forumforum-general]  in Catch Em Turing (CET(n)) (Busy Beaver with 2 agent) post&lt;br /&gt;
&lt;br /&gt;
i&#039;ve made a Busy beaver like but we have not 1 agent like Busy Beaver classic but 2 agent, it&#039;s start when this 2 agent are spaced by 2 cell, Agent 1: position 0 and Agent 2: position 2, each agent has a transition table and the halting condition is when all 2 agent are in the same cell, the machine stop. This function call Catch-Em-Turing (CET(n)).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1.1. Definition&lt;br /&gt;
&lt;br /&gt;
The Catch-Em-Turing system is a computational model inspired by Turing machines and the Busy Beaver problem.&lt;br /&gt;
&lt;br /&gt;
For each integer n &amp;gt;= 1, a CET(n) machine consists of:&lt;br /&gt;
&lt;br /&gt;
    Exactly 2 agents.&lt;br /&gt;
&lt;br /&gt;
    Each agent has exactly n states.&lt;br /&gt;
&lt;br /&gt;
    Each agent has its own transition table.&lt;br /&gt;
&lt;br /&gt;
    Both agents execute their transitions simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.2. Tape and Initial Configuration&lt;br /&gt;
&lt;br /&gt;
    The tape is infinite in both directions.&lt;br /&gt;
&lt;br /&gt;
    Initially, every cell contains the symbol 0.&lt;br /&gt;
&lt;br /&gt;
    The agents are numbered Agent 1 and Agent 2.&lt;br /&gt;
&lt;br /&gt;
    Agent 1 starts at position 0.&lt;br /&gt;
&lt;br /&gt;
    Agent 2 starts at position 2.&lt;br /&gt;
&lt;br /&gt;
    Both agents begin in their respective initial states.&lt;br /&gt;
&lt;br /&gt;
1.3. Agent Operations&lt;br /&gt;
&lt;br /&gt;
At each step, each agent:&lt;br /&gt;
&lt;br /&gt;
    Reads the symbol in the cell it currently occupies.&lt;br /&gt;
&lt;br /&gt;
    Writes a symbol on that cell.&lt;br /&gt;
&lt;br /&gt;
    Moves one cell to the left or right.&lt;br /&gt;
&lt;br /&gt;
    Changes its state according to its transition table.&lt;br /&gt;
&lt;br /&gt;
The agents perform these operations simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.4. Halting Condition: Collision&lt;br /&gt;
&lt;br /&gt;
A CET machine halts only when both agents occupy the same tape cell at the same time.&lt;br /&gt;
&lt;br /&gt;
There is no individual HALT state. The collision between the two agents is the sole halting condition.&lt;br /&gt;
&lt;br /&gt;
If the agents never collide, the machine does not halt.&lt;br /&gt;
&lt;br /&gt;
1.5. The CET Function&lt;br /&gt;
&lt;br /&gt;
[&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;CET(n)=\max{\text{number of steps before collision}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
]&lt;br /&gt;
&lt;br /&gt;
The maximum is taken over all possible CET(n) machines that eventually halt by collision.&lt;br /&gt;
&lt;br /&gt;
In other words, CET(n) measures the maximum number of steps that two n-state agents can execute before meeting on the same tape cell.&lt;br /&gt;
&lt;br /&gt;
2.1. Multi Catch-Em-Turing (MCET)&lt;br /&gt;
&lt;br /&gt;
A generalized version is called Multi Catch-Em-Turing, or MCET(n).&lt;br /&gt;
&lt;br /&gt;
CET(n) always uses exactly two agents and n states , whereas MCET(n) uses n agents and n states.&lt;br /&gt;
&lt;br /&gt;
2.2. Writing Conflicts MCET(n)&lt;br /&gt;
&lt;br /&gt;
If multiple agents attempt to write to the same cell during the same step, the agent with the lowest index has priority.&lt;br /&gt;
&lt;br /&gt;
MCET(n) halts when all n agents occupy the same position at the same time. So for MCET(3), all 3 agents must collide on the same cell.&lt;br /&gt;
&lt;br /&gt;
=== Actual bound values for CET(n,k) (n for states and k for symbol) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!2-state&lt;br /&gt;
!3-state&lt;br /&gt;
!4-state&lt;br /&gt;
!5-state&lt;br /&gt;
!6-state&lt;br /&gt;
|-&lt;br /&gt;
!2-symbol&lt;br /&gt;
|= 97&lt;br /&gt;
|≥ 3,746,207&lt;br /&gt;
|≥ 49,184,559&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3-symbol&lt;br /&gt;
|≥ 8,786&lt;br /&gt;
|≥ 10^^6.87&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4-symbol&lt;br /&gt;
|≥ 4.115*10^23&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!5-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transition Table for some champions ===&lt;br /&gt;
CET(2) = 97&lt;br /&gt;
&lt;br /&gt;
Agent 1: (1, LEFT, 1), (0, LEFT, 1), (1, RIGHT, 1), (0, LEFT, 0)&lt;br /&gt;
&lt;br /&gt;
Agent 2: (1, RIGHT, 1), (1, LEFT, 0), (1, LEFT, 0), (1, RIGHT, 1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (1, LEFT, 0), (1, LEFT, 0), (0, LEFT, 2), (1, RIGHT, 2), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((0, LEFT, 1), (0, RIGHT, 0), (1, RIGHT, 0), (1, LEFT, 1), (0, RIGHT, 0), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 49,184,559&lt;br /&gt;
&lt;br /&gt;
Agent 1: (0, LEFT, 1), (0, LEFT, 2), (0, LEFT, 3), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0)&lt;br /&gt;
&lt;br /&gt;
Agent 2: (1, RIGHT, 1), (1, LEFT, 3), (1, RIGHT, 2), (1, RIGHT, 1), (1, LEFT, 2), (1, LEFT, 0), (0, RIGHT, 2), (0, RIGHT, 3)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(2,3) ≥ 8,786&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (0, LEFT, 1), (0 LEFT, 2), (1, RIGHT, 2), (0, LEFT, 0), (1, LEFT, 0))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((1, RIGHT, 1), (1, LEFT, 0), (1 LEFT, 1), (0, LEFT, 2), (0, LEFT, 2), (0, RIGHT, 1))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(2,4) ≥ 4.115*10^23 (By BBB(2,4) champion translated cycling)&lt;br /&gt;
&lt;br /&gt;
CET(3,3) ≥ 10^^6.87 (By BBB(3,3) champion translated cycling)&lt;br /&gt;
&lt;br /&gt;
=== Discovered Champions ===&lt;br /&gt;
CET(0) = 0 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(1) = 1 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(2) = 97 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&amp;lt;ref&amp;gt;it&#039;s discord pseudoname&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 49,184,559 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>NathFR76</name></author>
	</entry>
	<entry>
		<id>https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10157</id>
		<title>User:NathFR76</title>
		<link rel="alternate" type="text/html" href="https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10157"/>
		<updated>2026-11-03T17:39:31Z</updated>

		<summary type="html">&lt;p&gt;NathFR76: i add some CET(n) champion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi! My name is Nathan.&lt;br /&gt;
&lt;br /&gt;
== Thutus calculus ==&lt;br /&gt;
Thutus is a combinatorial rewriting system whose syntax and expression application follow the SKI calculus.&lt;br /&gt;
&lt;br /&gt;
# Alphabet&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, the available alphabet is: L₁, L₂, ..., Lₙ.&lt;br /&gt;
&lt;br /&gt;
2. Initial expression&lt;br /&gt;
&lt;br /&gt;
The initial expression contains exactly n occurrences of symbols. Parentheses do not count toward the size.&lt;br /&gt;
&lt;br /&gt;
3. Arity&lt;br /&gt;
&lt;br /&gt;
Each symbol Lₖ has between 1 and k−1 arguments, with the exception of L₁, which always follows the rule: L₁ x1 → x1. The arguments x1, x2, x3, etc., may be arbitrarily complex expressions.&lt;br /&gt;
&lt;br /&gt;
4. Rewriting rules&lt;br /&gt;
&lt;br /&gt;
The rules for each symbol are chosen prior to execution and remain fixed throughout the execution. For each symbol Lₖ, the right-hand side of its rule contains between 1 and k occurrences of arguments, excluding parentheses. Arguments may be reused, rearranged, nested, or deleted. Examples: L₄ x1 x2 → x1 (x2 (x1 x1)) L₄ x1 x2 x3 → x3 (x1 x2)&lt;br /&gt;
&lt;br /&gt;
5. Reduction and termination&lt;br /&gt;
&lt;br /&gt;
At each step, a rule may be applied to any reducible occurrence, as in the SKI calculus. An expression terminates when it reaches a normal form—that is, when no further rules can be applied. Expressions that diverge do not contribute to the maximum.&lt;br /&gt;
&lt;br /&gt;
6. Definition of T(n)&lt;br /&gt;
&lt;br /&gt;
T(n) (also written as Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt;) the maximum number of symbols in the final normal form, taken over all initial expressions of size exactly n and all admissible Thutus rule systems. The available alphabet is L₁, ..., Lₙ. The rules are chosen at the outset, must satisfy the aforementioned constraints, and remain fixed throughout the execution.&lt;br /&gt;
&lt;br /&gt;
=== Champions for T(n) / Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!n&lt;br /&gt;
!Value&lt;br /&gt;
!Champion Initiate Term&lt;br /&gt;
!Champion Rule&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|= 0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|= 1&lt;br /&gt;
|L1&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|= 1&lt;br /&gt;
|L1L2&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|= 4&lt;br /&gt;
|L2(L3L3)&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2)&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|≥ 522&lt;br /&gt;
|L3(L3(L4L4))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 -&amp;gt; (x1 x1) x1 L4 x1 x2 x3 -&amp;gt; x1 x2 (x2 x3)&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|≥ f&amp;lt;sub&amp;gt;ω+1&amp;lt;/sub&amp;gt;(2^^6/2)&lt;br /&gt;
|L1(L2(L4(L5L3))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2) L4 x1 x2 -&amp;gt; x2 (x2 x1) L5 x1 x2 x3 -&amp;gt; x3 x2 x1&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|&amp;gt; f&amp;lt;sub&amp;gt;ω&amp;lt;sup&amp;gt;2^^18-1&amp;lt;/sup&amp;gt;&amp;lt;/sub&amp;gt;(2)&lt;br /&gt;
|L4L4(L5(L4L6)(L6(L6L5(L5L5(L4L6)))(L5(L6L5))))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 L3 x1 x2 -&amp;gt; x1 L4 x1 x2 -&amp;gt; x1 x2 x2 L5 x1 x2 x3 -&amp;gt; x1 x3 x2 L6 x1 x2 x3 -&amp;gt; x1 (x2 x3) L7 x1 -&amp;gt; x1 L8 x1 -&amp;gt; x1 L9 x1 -&amp;gt; x1 L10 x1 -&amp;gt; x1 L11 x1 -&amp;gt; x1 L12 x1 -&amp;gt; x1 L13 x1 -&amp;gt; x1 L14 x1 -&amp;gt; x1 L15 x1 -&amp;gt; x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CET(n) &amp;amp; MCET(n) Busy Beaver variant ==&lt;br /&gt;
in the [https://discord.com/channels/960643023006490684/1377330731222564904 Forumforum-general]  in Catch Em Turing (CET(n)) (Busy Beaver with 2 agent) post&lt;br /&gt;
&lt;br /&gt;
i&#039;ve made a Busy beaver like but we have not 1 agent like Busy Beaver classic but 2 agent, it&#039;s start when this 2 agent are spaced by 2 cell, Agent 1: position 0 and Agent 2: position 2, each agent has a transition table and the halting condition is when all 2 agent are in the same cell, the machine stop. This function call Catch-Em-Turing (CET(n)).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1.1. Definition&lt;br /&gt;
&lt;br /&gt;
The Catch-Em-Turing system is a computational model inspired by Turing machines and the Busy Beaver problem.&lt;br /&gt;
&lt;br /&gt;
For each integer n &amp;gt;= 1, a CET(n) machine consists of:&lt;br /&gt;
&lt;br /&gt;
    Exactly 2 agents.&lt;br /&gt;
&lt;br /&gt;
    Each agent has exactly n states.&lt;br /&gt;
&lt;br /&gt;
    Each agent has its own transition table.&lt;br /&gt;
&lt;br /&gt;
    Both agents execute their transitions simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.2. Tape and Initial Configuration&lt;br /&gt;
&lt;br /&gt;
    The tape is infinite in both directions.&lt;br /&gt;
&lt;br /&gt;
    Initially, every cell contains the symbol 0.&lt;br /&gt;
&lt;br /&gt;
    The agents are numbered Agent 1 and Agent 2.&lt;br /&gt;
&lt;br /&gt;
    Agent 1 starts at position 0.&lt;br /&gt;
&lt;br /&gt;
    Agent 2 starts at position 2.&lt;br /&gt;
&lt;br /&gt;
    Both agents begin in their respective initial states.&lt;br /&gt;
&lt;br /&gt;
1.3. Agent Operations&lt;br /&gt;
&lt;br /&gt;
At each step, each agent:&lt;br /&gt;
&lt;br /&gt;
    Reads the symbol in the cell it currently occupies.&lt;br /&gt;
&lt;br /&gt;
    Writes a symbol on that cell.&lt;br /&gt;
&lt;br /&gt;
    Moves one cell to the left or right.&lt;br /&gt;
&lt;br /&gt;
    Changes its state according to its transition table.&lt;br /&gt;
&lt;br /&gt;
The agents perform these operations simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.4. Halting Condition: Collision&lt;br /&gt;
&lt;br /&gt;
A CET machine halts only when both agents occupy the same tape cell at the same time.&lt;br /&gt;
&lt;br /&gt;
There is no individual HALT state. The collision between the two agents is the sole halting condition.&lt;br /&gt;
&lt;br /&gt;
If the agents never collide, the machine does not halt.&lt;br /&gt;
&lt;br /&gt;
1.5. The CET Function&lt;br /&gt;
&lt;br /&gt;
[&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;CET(n)=\max{\text{number of steps before collision}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
]&lt;br /&gt;
&lt;br /&gt;
The maximum is taken over all possible CET(n) machines that eventually halt by collision.&lt;br /&gt;
&lt;br /&gt;
In other words, CET(n) measures the maximum number of steps that two n-state agents can execute before meeting on the same tape cell.&lt;br /&gt;
&lt;br /&gt;
2.1. Multi Catch-Em-Turing (MCET)&lt;br /&gt;
&lt;br /&gt;
A generalized version is called Multi Catch-Em-Turing, or MCET(n).&lt;br /&gt;
&lt;br /&gt;
CET(n) always uses exactly two agents and n states , whereas MCET(n) uses n agents and n states.&lt;br /&gt;
&lt;br /&gt;
2.2. Writing Conflicts MCET(n)&lt;br /&gt;
&lt;br /&gt;
If multiple agents attempt to write to the same cell during the same step, the agent with the lowest index has priority.&lt;br /&gt;
&lt;br /&gt;
MCET(n) halts when all n agents occupy the same position at the same time. So for MCET(3), all 3 agents must collide on the same cell.&lt;br /&gt;
&lt;br /&gt;
=== Actual bound values for CET(n,k) (n for states and k for symbol) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!2-state&lt;br /&gt;
!3-state&lt;br /&gt;
!4-state&lt;br /&gt;
!5-state&lt;br /&gt;
!6-state&lt;br /&gt;
|-&lt;br /&gt;
!2-symbol&lt;br /&gt;
|= 97&lt;br /&gt;
|≥ 3,746,207&lt;br /&gt;
|≥ 49,184,559&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3-symbol&lt;br /&gt;
|≥ 8,786&lt;br /&gt;
|≥ 10^^6.87&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4-symbol&lt;br /&gt;
|≥ 4.115*10^23&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!5-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transition Table for some champions ===&lt;br /&gt;
CET(2) = 97&lt;br /&gt;
&lt;br /&gt;
Agent 1: (1, LEFT, 1), (0, LEFT, 1), (1, RIGHT, 1), (0, LEFT, 0)&lt;br /&gt;
&lt;br /&gt;
Agent 2: (1, RIGHT, 1), (1, LEFT, 0), (1, LEFT, 0), (1, RIGHT, 1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (1, LEFT, 0), (1, LEFT, 0), (0, LEFT, 2), (1, RIGHT, 2), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((0, LEFT, 1), (0, RIGHT, 0), (1, RIGHT, 0), (1, LEFT, 1), (0, RIGHT, 0), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 49,184,559&lt;br /&gt;
&lt;br /&gt;
Agent 1: (0, LEFT, 1), (0, LEFT, 2), (0, LEFT, 3), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0)&lt;br /&gt;
&lt;br /&gt;
Agent 2: (1, RIGHT, 1), (1, LEFT, 3), (1, RIGHT, 2), (1, RIGHT, 1), (1, LEFT, 2), (1, LEFT, 0), (0, RIGHT, 2), (0, RIGHT, 3)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(2,3) ≥ 8,786&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (0, LEFT, 1), (0 LEFT, 2), (1, RIGHT, 2), (0, LEFT, 0), (1, LEFT, 0))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((1, RIGHT, 1), (1, LEFT, 0), (1 LEFT, 1), (0, LEFT, 2), (0, LEFT, 2), (0, RIGHT, 1))&lt;br /&gt;
&lt;br /&gt;
CET(2,4) ≥ 4.115*10^23 (By BBB(2,4) champion translated cycling)&lt;br /&gt;
&lt;br /&gt;
CET(3,3) ≥ 10^^6.87 (By BBB(3,3) champion translated cycling)&lt;br /&gt;
&lt;br /&gt;
=== Discovered Champions ===&lt;br /&gt;
CET(0) = 0 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(1) = 1 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(2) = 97 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&amp;lt;ref&amp;gt;it&#039;s discord pseudoname&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 49,184,559 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>NathFR76</name></author>
	</entry>
	<entry>
		<id>https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10155</id>
		<title>User:NathFR76</title>
		<link rel="alternate" type="text/html" href="https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10155"/>
		<updated>2026-11-03T15:44:20Z</updated>

		<summary type="html">&lt;p&gt;NathFR76: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi! My name is Nathan.&lt;br /&gt;
&lt;br /&gt;
== Thutus calculus ==&lt;br /&gt;
Thutus is a combinatorial rewriting system whose syntax and expression application follow the SKI calculus.&lt;br /&gt;
&lt;br /&gt;
# Alphabet&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, the available alphabet is: L₁, L₂, ..., Lₙ.&lt;br /&gt;
&lt;br /&gt;
2. Initial expression&lt;br /&gt;
&lt;br /&gt;
The initial expression contains exactly n occurrences of symbols. Parentheses do not count toward the size.&lt;br /&gt;
&lt;br /&gt;
3. Arity&lt;br /&gt;
&lt;br /&gt;
Each symbol Lₖ has between 1 and k−1 arguments, with the exception of L₁, which always follows the rule: L₁ x1 → x1. The arguments x1, x2, x3, etc., may be arbitrarily complex expressions.&lt;br /&gt;
&lt;br /&gt;
4. Rewriting rules&lt;br /&gt;
&lt;br /&gt;
The rules for each symbol are chosen prior to execution and remain fixed throughout the execution. For each symbol Lₖ, the right-hand side of its rule contains between 1 and k occurrences of arguments, excluding parentheses. Arguments may be reused, rearranged, nested, or deleted. Examples: L₄ x1 x2 → x1 (x2 (x1 x1)) L₄ x1 x2 x3 → x3 (x1 x2)&lt;br /&gt;
&lt;br /&gt;
5. Reduction and termination&lt;br /&gt;
&lt;br /&gt;
At each step, a rule may be applied to any reducible occurrence, as in the SKI calculus. An expression terminates when it reaches a normal form—that is, when no further rules can be applied. Expressions that diverge do not contribute to the maximum.&lt;br /&gt;
&lt;br /&gt;
6. Definition of T(n)&lt;br /&gt;
&lt;br /&gt;
T(n) (also written as Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt;) the maximum number of symbols in the final normal form, taken over all initial expressions of size exactly n and all admissible Thutus rule systems. The available alphabet is L₁, ..., Lₙ. The rules are chosen at the outset, must satisfy the aforementioned constraints, and remain fixed throughout the execution.&lt;br /&gt;
&lt;br /&gt;
=== Champions for T(n) / Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!n&lt;br /&gt;
!Value&lt;br /&gt;
!Champion Initiate Term&lt;br /&gt;
!Champion Rule&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|= 0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|= 1&lt;br /&gt;
|L1&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|= 1&lt;br /&gt;
|L1L2&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|= 4&lt;br /&gt;
|L2(L3L3)&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2)&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|≥ 522&lt;br /&gt;
|L3(L3(L4L4))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 -&amp;gt; (x1 x1) x1 L4 x1 x2 x3 -&amp;gt; x1 x2 (x2 x3)&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|≥ f&amp;lt;sub&amp;gt;ω+1&amp;lt;/sub&amp;gt;(2^^6/2)&lt;br /&gt;
|L1(L2(L4(L5L3))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2) L4 x1 x2 -&amp;gt; x2 (x2 x1) L5 x1 x2 x3 -&amp;gt; x3 x2 x1&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|&amp;gt; f&amp;lt;sub&amp;gt;ω&amp;lt;sup&amp;gt;2^^18-1&amp;lt;/sup&amp;gt;&amp;lt;/sub&amp;gt;(2)&lt;br /&gt;
|L4L4(L5(L4L6)(L6(L6L5(L5L5(L4L6)))(L5(L6L5))))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 L3 x1 x2 -&amp;gt; x1 L4 x1 x2 -&amp;gt; x1 x2 x2 L5 x1 x2 x3 -&amp;gt; x1 x3 x2 L6 x1 x2 x3 -&amp;gt; x1 (x2 x3) L7 x1 -&amp;gt; x1 L8 x1 -&amp;gt; x1 L9 x1 -&amp;gt; x1 L10 x1 -&amp;gt; x1 L11 x1 -&amp;gt; x1 L12 x1 -&amp;gt; x1 L13 x1 -&amp;gt; x1 L14 x1 -&amp;gt; x1 L15 x1 -&amp;gt; x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CET(n) &amp;amp; MCET(n) Busy Beaver variant ==&lt;br /&gt;
in the [https://discord.com/channels/960643023006490684/1377330731222564904 Forumforum-general]  in Catch Em Turing (CET(n)) (Busy Beaver with 2 agent) post&lt;br /&gt;
&lt;br /&gt;
i&#039;ve made a Busy beaver like but we have not 1 agent like Busy Beaver classic but 2 agent, it&#039;s start when this 2 agent are spaced by 2 cell, Agent 1: position 0 and Agent 2: position 2, each agent has a transition table and the halting condition is when all 2 agent are in the same cell, the machine stop. This function call Catch-Em-Turing (CET(n)).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1.1. Definition&lt;br /&gt;
&lt;br /&gt;
The Catch-Em-Turing system is a computational model inspired by Turing machines and the Busy Beaver problem.&lt;br /&gt;
&lt;br /&gt;
For each integer n &amp;gt;= 1, a CET(n) machine consists of:&lt;br /&gt;
&lt;br /&gt;
    Exactly 2 agents.&lt;br /&gt;
&lt;br /&gt;
    Each agent has exactly n states.&lt;br /&gt;
&lt;br /&gt;
    Each agent has its own transition table.&lt;br /&gt;
&lt;br /&gt;
    Both agents execute their transitions simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.2. Tape and Initial Configuration&lt;br /&gt;
&lt;br /&gt;
    The tape is infinite in both directions.&lt;br /&gt;
&lt;br /&gt;
    Initially, every cell contains the symbol 0.&lt;br /&gt;
&lt;br /&gt;
    The agents are numbered Agent 1 and Agent 2.&lt;br /&gt;
&lt;br /&gt;
    Agent 1 starts at position 0.&lt;br /&gt;
&lt;br /&gt;
    Agent 2 starts at position 2.&lt;br /&gt;
&lt;br /&gt;
    Both agents begin in their respective initial states.&lt;br /&gt;
&lt;br /&gt;
1.3. Agent Operations&lt;br /&gt;
&lt;br /&gt;
At each step, each agent:&lt;br /&gt;
&lt;br /&gt;
    Reads the symbol in the cell it currently occupies.&lt;br /&gt;
&lt;br /&gt;
    Writes a symbol on that cell.&lt;br /&gt;
&lt;br /&gt;
    Moves one cell to the left or right.&lt;br /&gt;
&lt;br /&gt;
    Changes its state according to its transition table.&lt;br /&gt;
&lt;br /&gt;
The agents perform these operations simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.4. Halting Condition: Collision&lt;br /&gt;
&lt;br /&gt;
A CET machine halts only when both agents occupy the same tape cell at the same time.&lt;br /&gt;
&lt;br /&gt;
There is no individual HALT state. The collision between the two agents is the sole halting condition.&lt;br /&gt;
&lt;br /&gt;
If the agents never collide, the machine does not halt.&lt;br /&gt;
&lt;br /&gt;
1.5. The CET Function&lt;br /&gt;
&lt;br /&gt;
[&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;CET(n)=\max{\text{number of steps before collision}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
]&lt;br /&gt;
&lt;br /&gt;
The maximum is taken over all possible CET(n) machines that eventually halt by collision.&lt;br /&gt;
&lt;br /&gt;
In other words, CET(n) measures the maximum number of steps that two n-state agents can execute before meeting on the same tape cell.&lt;br /&gt;
&lt;br /&gt;
2.1. Multi Catch-Em-Turing (MCET)&lt;br /&gt;
&lt;br /&gt;
A generalized version is called Multi Catch-Em-Turing, or MCET(n).&lt;br /&gt;
&lt;br /&gt;
CET(n) always uses exactly two agents and n states , whereas MCET(n) uses n agents and n states.&lt;br /&gt;
&lt;br /&gt;
2.2. Writing Conflicts MCET(n)&lt;br /&gt;
&lt;br /&gt;
If multiple agents attempt to write to the same cell during the same step, the agent with the lowest index has priority.&lt;br /&gt;
&lt;br /&gt;
MCET(n) halts when all n agents occupy the same position at the same time. So for MCET(3), all 3 agents must collide on the same cell.&lt;br /&gt;
&lt;br /&gt;
=== Actual bound values for CET(n,k) (n for states and k for symbol) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!2-state&lt;br /&gt;
!3-state&lt;br /&gt;
!4-state&lt;br /&gt;
!5-state&lt;br /&gt;
!6-state&lt;br /&gt;
|-&lt;br /&gt;
!2-symbol&lt;br /&gt;
|= 97&lt;br /&gt;
|≥ 3,746,207&lt;br /&gt;
|≥ 49,184,559&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3-symbol&lt;br /&gt;
|≥ 8,786&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!5-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transition Table for some champions ===&lt;br /&gt;
CET(2) = 97&lt;br /&gt;
&lt;br /&gt;
Agent 1: (1, LEFT, 1), (0, LEFT, 1), (1, RIGHT, 1), (0, LEFT, 0)&lt;br /&gt;
&lt;br /&gt;
Agent 2: (1, RIGHT, 1), (1, LEFT, 0), (1, LEFT, 0), (1, RIGHT, 1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (1, LEFT, 0), (1, LEFT, 0), (0, LEFT, 2), (1, RIGHT, 2), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((0, LEFT, 1), (0, RIGHT, 0), (1, RIGHT, 0), (1, LEFT, 1), (0, RIGHT, 0), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 49,184,559&lt;br /&gt;
&lt;br /&gt;
Agent 1: (0, LEFT, 1), (0, LEFT, 2), (0, LEFT, 3), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0)&lt;br /&gt;
&lt;br /&gt;
Agent 2: (1, RIGHT, 1), (1, LEFT, 3), (1, RIGHT, 2), (1, RIGHT, 1), (1, LEFT, 2), (1, LEFT, 0), (0, RIGHT, 2), (0, RIGHT, 3)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(2,3) ≥ 8,786&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (0, LEFT, 1), (0 LEFT, 2), (1, RIGHT, 2), (0, LEFT, 0), (1, LEFT, 0))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((1, RIGHT, 1), (1, LEFT, 0), (1 LEFT, 1), (0, LEFT, 2), (0, LEFT, 2), (0, RIGHT, 1))&lt;br /&gt;
&lt;br /&gt;
=== Discovered Champions ===&lt;br /&gt;
CET(0) = 0 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(1) = 1 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(2) = 97 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&amp;lt;ref&amp;gt;it&#039;s discord pseudoname&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 49,184,559 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>NathFR76</name></author>
	</entry>
	<entry>
		<id>https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10154</id>
		<title>User:NathFR76</title>
		<link rel="alternate" type="text/html" href="https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10154"/>
		<updated>2026-11-03T15:43:23Z</updated>

		<summary type="html">&lt;p&gt;NathFR76: i add another busy beaver like function named Catch Em Turing (CET(n)), it&amp;#039;s a busy beaver with 2 agent in tape&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi! My name is Nathan.&lt;br /&gt;
&lt;br /&gt;
And i made Thutus function&lt;br /&gt;
&lt;br /&gt;
== Thutus calculus ==&lt;br /&gt;
Thutus is a combinatorial rewriting system whose syntax and expression application follow the SKI calculus.&lt;br /&gt;
&lt;br /&gt;
# Alphabet&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, the available alphabet is: L₁, L₂, ..., Lₙ.&lt;br /&gt;
&lt;br /&gt;
2. Initial expression&lt;br /&gt;
&lt;br /&gt;
The initial expression contains exactly n occurrences of symbols. Parentheses do not count toward the size.&lt;br /&gt;
&lt;br /&gt;
3. Arity&lt;br /&gt;
&lt;br /&gt;
Each symbol Lₖ has between 1 and k−1 arguments, with the exception of L₁, which always follows the rule: L₁ x1 → x1. The arguments x1, x2, x3, etc., may be arbitrarily complex expressions.&lt;br /&gt;
&lt;br /&gt;
4. Rewriting rules&lt;br /&gt;
&lt;br /&gt;
The rules for each symbol are chosen prior to execution and remain fixed throughout the execution. For each symbol Lₖ, the right-hand side of its rule contains between 1 and k occurrences of arguments, excluding parentheses. Arguments may be reused, rearranged, nested, or deleted. Examples: L₄ x1 x2 → x1 (x2 (x1 x1)) L₄ x1 x2 x3 → x3 (x1 x2)&lt;br /&gt;
&lt;br /&gt;
5. Reduction and termination&lt;br /&gt;
&lt;br /&gt;
At each step, a rule may be applied to any reducible occurrence, as in the SKI calculus. An expression terminates when it reaches a normal form—that is, when no further rules can be applied. Expressions that diverge do not contribute to the maximum.&lt;br /&gt;
&lt;br /&gt;
6. Definition of T(n)&lt;br /&gt;
&lt;br /&gt;
T(n) (also written as Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt;) the maximum number of symbols in the final normal form, taken over all initial expressions of size exactly n and all admissible Thutus rule systems. The available alphabet is L₁, ..., Lₙ. The rules are chosen at the outset, must satisfy the aforementioned constraints, and remain fixed throughout the execution.&lt;br /&gt;
&lt;br /&gt;
=== Champions for T(n) / Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!n&lt;br /&gt;
!Value&lt;br /&gt;
!Champion Initiate Term&lt;br /&gt;
!Champion Rule&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|= 0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|= 1&lt;br /&gt;
|L1&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|= 1&lt;br /&gt;
|L1L2&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|= 4&lt;br /&gt;
|L2(L3L3)&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2)&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|≥ 522&lt;br /&gt;
|L3(L3(L4L4))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 -&amp;gt; (x1 x1) x1 L4 x1 x2 x3 -&amp;gt; x1 x2 (x2 x3)&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|≥ f&amp;lt;sub&amp;gt;ω+1&amp;lt;/sub&amp;gt;(2^^6/2)&lt;br /&gt;
|L1(L2(L4(L5L3))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2) L4 x1 x2 -&amp;gt; x2 (x2 x1) L5 x1 x2 x3 -&amp;gt; x3 x2 x1&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|&amp;gt; f&amp;lt;sub&amp;gt;ω&amp;lt;sup&amp;gt;2^^18-1&amp;lt;/sup&amp;gt;&amp;lt;/sub&amp;gt;(2)&lt;br /&gt;
|L4L4(L5(L4L6)(L6(L6L5(L5L5(L4L6)))(L5(L6L5))))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 L3 x1 x2 -&amp;gt; x1 L4 x1 x2 -&amp;gt; x1 x2 x2 L5 x1 x2 x3 -&amp;gt; x1 x3 x2 L6 x1 x2 x3 -&amp;gt; x1 (x2 x3) L7 x1 -&amp;gt; x1 L8 x1 -&amp;gt; x1 L9 x1 -&amp;gt; x1 L10 x1 -&amp;gt; x1 L11 x1 -&amp;gt; x1 L12 x1 -&amp;gt; x1 L13 x1 -&amp;gt; x1 L14 x1 -&amp;gt; x1 L15 x1 -&amp;gt; x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== CET(n) &amp;amp; MCET(n) Busy Beaver variant ==&lt;br /&gt;
in the [https://discord.com/channels/960643023006490684/1377330731222564904 Forumforum-general]  in Catch Em Turing (CET(n)) (Busy Beaver with 2 agent) post&lt;br /&gt;
&lt;br /&gt;
i&#039;ve made a Busy beaver like but we have not 1 agent like Busy Beaver classic but 2 agent, it&#039;s start when this 2 agent are spaced by 2 cell, Agent 1: position 0 and Agent 2: position 2, each agent has a transition table and the halting condition is when all 2 agent are in the same cell, the machine stop. This function call Catch-Em-Turing (CET(n)).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
1.1. Definition&lt;br /&gt;
&lt;br /&gt;
The Catch-Em-Turing system is a computational model inspired by Turing machines and the Busy Beaver problem.&lt;br /&gt;
&lt;br /&gt;
For each integer n &amp;gt;= 1, a CET(n) machine consists of:&lt;br /&gt;
&lt;br /&gt;
    Exactly 2 agents.&lt;br /&gt;
&lt;br /&gt;
    Each agent has exactly n states.&lt;br /&gt;
&lt;br /&gt;
    Each agent has its own transition table.&lt;br /&gt;
&lt;br /&gt;
    Both agents execute their transitions simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.2. Tape and Initial Configuration&lt;br /&gt;
&lt;br /&gt;
    The tape is infinite in both directions.&lt;br /&gt;
&lt;br /&gt;
    Initially, every cell contains the symbol 0.&lt;br /&gt;
&lt;br /&gt;
    The agents are numbered Agent 1 and Agent 2.&lt;br /&gt;
&lt;br /&gt;
    Agent 1 starts at position 0.&lt;br /&gt;
&lt;br /&gt;
    Agent 2 starts at position 2.&lt;br /&gt;
&lt;br /&gt;
    Both agents begin in their respective initial states.&lt;br /&gt;
&lt;br /&gt;
1.3. Agent Operations&lt;br /&gt;
&lt;br /&gt;
At each step, each agent:&lt;br /&gt;
&lt;br /&gt;
    Reads the symbol in the cell it currently occupies.&lt;br /&gt;
&lt;br /&gt;
    Writes a symbol on that cell.&lt;br /&gt;
&lt;br /&gt;
    Moves one cell to the left or right.&lt;br /&gt;
&lt;br /&gt;
    Changes its state according to its transition table.&lt;br /&gt;
&lt;br /&gt;
The agents perform these operations simultaneously.&lt;br /&gt;
&lt;br /&gt;
1.4. Halting Condition: Collision&lt;br /&gt;
&lt;br /&gt;
A CET machine halts only when both agents occupy the same tape cell at the same time.&lt;br /&gt;
&lt;br /&gt;
There is no individual HALT state. The collision between the two agents is the sole halting condition.&lt;br /&gt;
&lt;br /&gt;
If the agents never collide, the machine does not halt.&lt;br /&gt;
&lt;br /&gt;
1.5. The CET Function&lt;br /&gt;
&lt;br /&gt;
[&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;CET(n)=\max{\text{number of steps before collision}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
]&lt;br /&gt;
&lt;br /&gt;
The maximum is taken over all possible CET(n) machines that eventually halt by collision.&lt;br /&gt;
&lt;br /&gt;
In other words, CET(n) measures the maximum number of steps that two n-state agents can execute before meeting on the same tape cell.&lt;br /&gt;
&lt;br /&gt;
2.1. Multi Catch-Em-Turing (MCET)&lt;br /&gt;
&lt;br /&gt;
A generalized version is called Multi Catch-Em-Turing, or MCET(n).&lt;br /&gt;
&lt;br /&gt;
CET(n) always uses exactly two agents and n states , whereas MCET(n) uses n agents and n states.&lt;br /&gt;
&lt;br /&gt;
2.2. Writing Conflicts MCET(n)&lt;br /&gt;
&lt;br /&gt;
If multiple agents attempt to write to the same cell during the same step, the agent with the lowest index has priority.&lt;br /&gt;
&lt;br /&gt;
MCET(n) halts when all n agents occupy the same position at the same time. So for MCET(3), all 3 agents must collide on the same cell.&lt;br /&gt;
&lt;br /&gt;
=== Actual bound values for CET(n,k) (n for states and k for symbol) ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
!2-state&lt;br /&gt;
!3-state&lt;br /&gt;
!4-state&lt;br /&gt;
!5-state&lt;br /&gt;
!6-state&lt;br /&gt;
|-&lt;br /&gt;
!2-symbol&lt;br /&gt;
|= 97&lt;br /&gt;
|≥ 3,746,207&lt;br /&gt;
|≥ 49,184,559&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!3-symbol&lt;br /&gt;
|≥ 8,786&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!4-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!5-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!6-symbol&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transition Table for some champions ===&lt;br /&gt;
CET(2) = 97&lt;br /&gt;
&lt;br /&gt;
Agent 1: (1, LEFT, 1), (0, LEFT, 1), (1, RIGHT, 1), (0, LEFT, 0)&lt;br /&gt;
&lt;br /&gt;
Agent 2: (1, RIGHT, 1), (1, LEFT, 0), (1, LEFT, 0), (1, RIGHT, 1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (1, LEFT, 0), (1, LEFT, 0), (0, LEFT, 2), (1, RIGHT, 2), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((0, LEFT, 1), (0, RIGHT, 0), (1, RIGHT, 0), (1, LEFT, 1), (0, RIGHT, 0), (0, LEFT, 1))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 49,184,559&lt;br /&gt;
&lt;br /&gt;
Agent 1: (0, LEFT, 1), (0, LEFT, 2), (0, LEFT, 3), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0), (0, RIGHT, 0)&lt;br /&gt;
&lt;br /&gt;
Agent 2: (1, RIGHT, 1), (1, LEFT, 3), (1, RIGHT, 2), (1, RIGHT, 1), (1, LEFT, 2), (1, LEFT, 0), (0, RIGHT, 2), (0, RIGHT, 3)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CET(2,3) ≥ 8,786&lt;br /&gt;
&lt;br /&gt;
Agent 1: ((1, LEFT, 2), (0, LEFT, 1), (0 LEFT, 2), (1, RIGHT, 2), (0, LEFT, 0), (1, LEFT, 0))&lt;br /&gt;
&lt;br /&gt;
Agent 2: ((1, RIGHT, 1), (1, LEFT, 0), (1 LEFT, 1), (0, LEFT, 2), (0, LEFT, 2), (0, RIGHT, 1))&lt;br /&gt;
&lt;br /&gt;
=== Discovered Champions: ===&lt;br /&gt;
CET(0) = 0 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(1) = 1 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(2) = 97 by &#039;&#039;&#039;NathFR76&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
CET(3) ≥ 3,746,207 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&amp;lt;ref&amp;gt;it&#039;s discord pseudoname&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
CET(4) ≥ 49,184,559 by &#039;&#039;&#039;Roromachine14&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>NathFR76</name></author>
	</entry>
	<entry>
		<id>https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10014</id>
		<title>User:NathFR76</title>
		<link rel="alternate" type="text/html" href="https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=10014"/>
		<updated>2026-11-01T12:36:52Z</updated>

		<summary type="html">&lt;p&gt;NathFR76: I add a function named Thutus in my user page because Δ⁵ recommended it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi! My name is Nathan.&lt;br /&gt;
&lt;br /&gt;
And i made Thutus function&lt;br /&gt;
&lt;br /&gt;
== Thutus calculus ==&lt;br /&gt;
Thutus is a combinatorial rewriting system whose syntax and expression application follow the SKI calculus.&lt;br /&gt;
&lt;br /&gt;
# Alphabet&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, the available alphabet is: L₁, L₂, ..., Lₙ.&lt;br /&gt;
&lt;br /&gt;
2. Initial expression&lt;br /&gt;
&lt;br /&gt;
The initial expression contains exactly n occurrences of symbols. Parentheses do not count toward the size.&lt;br /&gt;
&lt;br /&gt;
3. Arity&lt;br /&gt;
&lt;br /&gt;
Each symbol Lₖ has between 1 and k−1 arguments, with the exception of L₁, which always follows the rule: L₁ x1 → x1. The arguments x1, x2, x3, etc., may be arbitrarily complex expressions.&lt;br /&gt;
&lt;br /&gt;
4. Rewriting rules&lt;br /&gt;
&lt;br /&gt;
The rules for each symbol are chosen prior to execution and remain fixed throughout the execution. For each symbol Lₖ, the right-hand side of its rule contains between 1 and k occurrences of arguments, excluding parentheses. Arguments may be reused, rearranged, nested, or deleted. Examples: L₄ x1 x2 → x1 (x2 (x1 x1)) L₄ x1 x2 x3 → x3 (x1 x2)&lt;br /&gt;
&lt;br /&gt;
5. Reduction and termination&lt;br /&gt;
&lt;br /&gt;
At each step, a rule may be applied to any reducible occurrence, as in the SKI calculus. An expression terminates when it reaches a normal form—that is, when no further rules can be applied. Expressions that diverge do not contribute to the maximum.&lt;br /&gt;
&lt;br /&gt;
6. Definition of T(n)&lt;br /&gt;
&lt;br /&gt;
T(n) (also written as Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt;) the maximum number of symbols in the final normal form, taken over all initial expressions of size exactly n and all admissible Thutus rule systems. The available alphabet is L₁, ..., Lₙ. The rules are chosen at the outset, must satisfy the aforementioned constraints, and remain fixed throughout the execution.&lt;br /&gt;
&lt;br /&gt;
=== Champions for T(n) / Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!n&lt;br /&gt;
!Value&lt;br /&gt;
!Champion Initiate Term&lt;br /&gt;
!Champion Rule&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|= 0&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|= 1&lt;br /&gt;
|L1&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|= 1&lt;br /&gt;
|L1L2&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|= 4&lt;br /&gt;
|L2(L3L3)&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2)&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|≥ 522&lt;br /&gt;
|L3(L3(L4L4))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 -&amp;gt; (x1 x1) x1 L4 x1 x2 x3 -&amp;gt; x1 x2 (x2 x3)&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|≥ f&amp;lt;sub&amp;gt;ω+1&amp;lt;/sub&amp;gt;(2^^6/2)&lt;br /&gt;
|L1(L2(L4(L5L3))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1 L3 x1 x2 -&amp;gt; x1 (x1 x2) L4 x1 x2 -&amp;gt; x2 (x2 x1) L5 x1 x2 x3 -&amp;gt; x3 x2 x1&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|&amp;gt; f&amp;lt;sub&amp;gt;ω&amp;lt;sup&amp;gt;2^^18-1&amp;lt;/sup&amp;gt;&amp;lt;/sub&amp;gt;(2)&lt;br /&gt;
|L4L4(L5(L4L6)(L6(L6L5(L5L5(L4L6)))(L5(L6L5))))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 L3 x1 x2 -&amp;gt; x1 L4 x1 x2 -&amp;gt; x1 x2 x2 L5 x1 x2 x3 -&amp;gt; x1 x3 x2 L6 x1 x2 x3 -&amp;gt; x1 (x2 x3) L7 x1 -&amp;gt; x1 L8 x1 -&amp;gt; x1 L9 x1 -&amp;gt; x1 L10 x1 -&amp;gt; x1 L11 x1 -&amp;gt; x1 L12 x1 -&amp;gt; x1 L13 x1 -&amp;gt; x1 L14 x1 -&amp;gt; x1 L15 x1 -&amp;gt; x1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>NathFR76</name></author>
	</entry>
	<entry>
		<id>https://wiki.bbchallenge.org/w/index.php?title=SKI_Calculus&amp;diff=10010</id>
		<title>SKI Calculus</title>
		<link rel="alternate" type="text/html" href="https://wiki.bbchallenge.org/w/index.php?title=SKI_Calculus&amp;diff=10010"/>
		<updated>2026-11-01T11:57:18Z</updated>

		<summary type="html">&lt;p&gt;NathFR76: I add a function named Thutus in SKI calculus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;SKI calculus&#039;&#039;&#039; program is a binary tree where the leaves are combinators, the three symbols &amp;lt;code&amp;gt;S&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;K&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;I&amp;lt;/code&amp;gt;. Using parentheses to notate the tree, a simple example of a SKI program is &amp;lt;code&amp;gt;(((SK)S)((KI)S))&amp;lt;/code&amp;gt;. We can omit parentheses by assuming they are left-binding by default, so we simplify our program to &amp;lt;code&amp;gt;SKS(KIS)&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Like [[Lambda Calculus|lambda calculus]], SKI calculus has a process called beta-reduction. The tree can be evaluated according to any reducible redex. &lt;br /&gt;
&lt;br /&gt;
Sfgx = fx(gx)&lt;br /&gt;
&lt;br /&gt;
Kfx = f&lt;br /&gt;
&lt;br /&gt;
Ix = x&lt;br /&gt;
&lt;br /&gt;
Note that &amp;lt;code&amp;gt;xyz&amp;lt;/code&amp;gt; represent any valid trees, not just single combinators. We repeat this process and we say it terminates if the combinator cannot be beta-reduced.&lt;br /&gt;
&lt;br /&gt;
Busy Beaver for SKI calculus (Ξ₀) is a variation of the [[Busy Beaver for lambda calculus|Busy Beaver problem for lambda calculus]]. Ξ₀(n) is defined as the size of the largest output of a terminating program of size n.&lt;br /&gt;
&lt;br /&gt;
== Champions ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! n !! Value !! Champion &lt;br /&gt;
|-&lt;br /&gt;
| 0 || = 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 1 || = 1 || S &lt;br /&gt;
|-&lt;br /&gt;
| 2 || = 2 || SS &lt;br /&gt;
|-&lt;br /&gt;
| 3 || = 3 || SSS &lt;br /&gt;
|-&lt;br /&gt;
| 4 || = 4 || SSSS &lt;br /&gt;
|-&lt;br /&gt;
| 5 || = 6 || SSS(SS) &lt;br /&gt;
|-&lt;br /&gt;
| 6 || = 17 || SSS(SI)S &lt;br /&gt;
|-&lt;br /&gt;
| 7 || ≥ 41 || SSS(S(SS))S&lt;br /&gt;
|-&lt;br /&gt;
| 8 || ≥ 80 || SSK(S(SS)S)S&lt;br /&gt;
|-&lt;br /&gt;
| 9 || ≥ 1561 || S(SI)(SS)(SS)SS&lt;br /&gt;
|-&lt;br /&gt;
| 10 || ≥ 1562 || S(S(SI)(SS)(SS)SS)&lt;br /&gt;
|-&lt;br /&gt;
| 11 || ≥ 1563 || SS(S(SI)(SS)(SS)SS)&lt;br /&gt;
|-&lt;br /&gt;
| 12 || ≥ 2^2^513 × 8 - 2 || S(SI)(SSK)(S(S(KS)K)I)&lt;br /&gt;
|-&lt;br /&gt;
| 13 || &amp;gt; 2^^2^^2^258 || SI(SI)(SSK)(S(S(KS)K)I)&lt;br /&gt;
|-&lt;br /&gt;
| 14 || &amp;gt; 2^^2^^2^258 || SI(SI)(SSK)(S(S(KS)K)I)S&lt;br /&gt;
|-&lt;br /&gt;
| 15 || &amp;gt; 2^^2^^2^^34 || S(S(SI)I(SSK))I(S(S(KS)K)I)&lt;br /&gt;
|-&lt;br /&gt;
| 16 || &amp;gt; 2{3}19 || S(S(SI))I(S(SSK)(K(S(S(KS)K)I)))&lt;br /&gt;
|-&lt;br /&gt;
| 17 || &amp;gt; 2{4}2^^2^^258 || S(SS(SSS)I(SSK))I(S(S(KS)K)I)&lt;br /&gt;
|-&lt;br /&gt;
| 18 || &amp;gt; 2{4}2^^2^^258 || S(SS(SSS)I(SSK))I(S(S(KS)K)I)S&lt;br /&gt;
|-&lt;br /&gt;
| 19 || &amp;gt; 2{4}2{3}17 || SSI(SSK(S(S(KS)K)I))(S(K(S(SSK)))K)&lt;br /&gt;
|-&lt;br /&gt;
| 20 || &amp;gt; f&amp;lt;sub&amp;gt;ω+1&amp;lt;/sub&amp;gt; (2^^7/2-1) &amp;gt; [[Graham&#039;s number]] || S(S(S(SI)))I(S(K(S(SS(K(K(S(S(KS)K)I))))))K)&lt;br /&gt;
|-&lt;br /&gt;
| ... || ||&lt;br /&gt;
|-&lt;br /&gt;
| 27 || &amp;gt; f&amp;lt;sub&amp;gt;ω+2&amp;lt;/sub&amp;gt; (2^2^21) || SI(SI(SI(S(S(K(SS(KI))))I)))(S(K(S(SSK)))K)(S(S(KS)K)I)&lt;br /&gt;
|-&lt;br /&gt;
| 28 || &amp;gt; f&amp;lt;sub&amp;gt;ω+2&amp;lt;/sub&amp;gt; (2^2^21) || S(SI(SI(SI(S(S(K(SS(KI))))I)))(S(K(S(SSK)))K)(S(S(KS)K)I))&lt;br /&gt;
|-&lt;br /&gt;
| 29 || &amp;gt; f&amp;lt;sub&amp;gt;ω+3&amp;lt;/sub&amp;gt; (2^2^21) || SI(SI(SI(SI(S(S(K(SS(KI))))I))))(S(K(S(SSK)))K)(S(S(KS)K)I)&lt;br /&gt;
|-&lt;br /&gt;
| 30 || &amp;gt; f&amp;lt;sub&amp;gt;ω+3&amp;lt;/sub&amp;gt; (2^2^21) || S(SI(SI(SI(SI(S(S(K(SS(KI))))I))))(S(K(S(SSK)))K)(S(S(KS)K)I))&lt;br /&gt;
|-&lt;br /&gt;
| 31 || &amp;gt; f&amp;lt;sub&amp;gt;ω+4&amp;lt;/sub&amp;gt; (2^2^21) || SI(SI(SI(SI(SI(S(S(K(SS(KI))))I)))))(S(K(S(SSK)))K)(S(S(KS)K)I)&lt;br /&gt;
|-&lt;br /&gt;
| 32 || &amp;gt; f&amp;lt;sub&amp;gt;ω+4&amp;lt;/sub&amp;gt; (2^2^21) || S(SI(SI(SI(SI(SI(S(S(K(SS(KI))))I)))))(S(K(S(SSK)))K)(S(S(KS)K)I))&lt;br /&gt;
|-&lt;br /&gt;
| ... || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SK calculus ==&lt;br /&gt;
We can remove the &amp;lt;code&amp;gt;I&amp;lt;/code&amp;gt; combinator and replace it by &amp;lt;code&amp;gt;(SKS)&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;(SKK)&amp;lt;/code&amp;gt; or any &amp;lt;code&amp;gt;(SKx)&amp;lt;/code&amp;gt;. These terms have a straightforward binary encoding where (prefix) application is 1, K=00, and S=01. Since n combinators take n-1 applications to combine, their code length is 2n + n-1 = 3n-1 bits.&lt;br /&gt;
&lt;br /&gt;
=== Champions for Ξ₀&amp;lt;sub&amp;gt;SK&amp;lt;/sub&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! n !! bits !! Value !! Champion &lt;br /&gt;
|-&lt;br /&gt;
| 0 || -1 || = 0 ||&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2 || = 1 || S &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 5 || = 2 || SS &lt;br /&gt;
|-&lt;br /&gt;
| 3 || 8 || = 3 || SSS &lt;br /&gt;
|-&lt;br /&gt;
| 4 || 11 || = 4 || SSSS &lt;br /&gt;
|-&lt;br /&gt;
| 5 || 14 || = 6 || SSS(SS) &lt;br /&gt;
|-&lt;br /&gt;
| 6 || 17 || = 10 || SSS(SS)S &lt;br /&gt;
|-&lt;br /&gt;
| 7 || 20 || = 41 || SSS(S(SS))S&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 23 || ≥ 80 || SSK(S(SS)S)S&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 26 || ≥ 169 || S(SS)(SS)(SS)SS&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 29 || ≥ 1561 || SS(SS)(SSS)SSS&lt;br /&gt;
|-&lt;br /&gt;
| 11 || 32 || ≥ 1562 || S(SS(SS)(SSS)SSS)&lt;br /&gt;
|-&lt;br /&gt;
| 12 || 35 || ≥ 1563 || S(S(SS(SS)(SSS)SSS))&lt;br /&gt;
|-&lt;br /&gt;
| 13 || 38 || ≥ 7811 || S(SS)(SS)(SS(SS(SSS)))S&lt;br /&gt;
|-&lt;br /&gt;
| 14 || 41 || ≥ 2^2097156 × 13 - 2 || SSS(SSK)(SS(SK)(S(KS)K))&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 44 || ≥ 2^2^2097156 × 3 - 2 || SSS(SSK)(SS(SK)(S(KS)K))S&lt;br /&gt;
|-&lt;br /&gt;
| 16 || 47 || &amp;gt; 2^2^2^8193 || S(SS(SS))(SSK)(SS(SK)(S(KS)K))&lt;br /&gt;
|-&lt;br /&gt;
| 17 || 50 || &amp;gt; 2^^2^^2^258 || SSS(S(SK))(SSK)(SS(SK)(S(KS)K))&lt;br /&gt;
|-&lt;br /&gt;
|... || ||&lt;br /&gt;
|-&lt;br /&gt;
| 22 || 65 || &amp;gt; 2{3}19 ||S(S(S(S(SK))))(S(SK))(S(SSK)(K(SS(SK)(S(KS)K)))&lt;br /&gt;
|-&lt;br /&gt;
| 23 || 68 || &amp;gt; 2{4}2{3}17 || SS(S(SK))(SSK(SS(SK)(S(KS)K)))(S(K(S(SSK)))K)&lt;br /&gt;
|-&lt;br /&gt;
| 24 || 71 || &amp;gt; 2{4}2{3}17 || S(SS(S(SK))(SSK(SS(SK)(S(KS)K)))(S(K(S(SSK)))K))&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 74 || &amp;gt; 3{7}3 || SS(S(SK))(SSK(SS(SS(SK))(S(KS)K)))(S(K(S(SSK)))K)&lt;br /&gt;
|-&lt;br /&gt;
| 26 || 77 ||&amp;gt; f&amp;lt;sub&amp;gt;ω+1&amp;lt;/sub&amp;gt;(2^^7/2-1) &amp;gt; [[Graham&#039;s number]] ||S(S(S(S(SKS))))(SKS)(S(K(S(SS(K(K(SS(SK)(S(KS)K)))))))K)&lt;br /&gt;
|}&lt;br /&gt;
TODO: Champions analysis.&lt;br /&gt;
&lt;br /&gt;
== BCKW calculus ==&lt;br /&gt;
BCKW calculus is a variation of SK calculus that replace the S combinator with 3 new combinators B, C and W.&lt;br /&gt;
&lt;br /&gt;
Bfgx = f(gx)&lt;br /&gt;
&lt;br /&gt;
Cfxy = fyx&lt;br /&gt;
&lt;br /&gt;
Kfx = f&lt;br /&gt;
&lt;br /&gt;
Wfx = fxx&lt;br /&gt;
&lt;br /&gt;
=== Champions for Ξ₀&amp;lt;sub&amp;gt;BCKW&amp;lt;/sub&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! n !! Value !! Champion &lt;br /&gt;
|-&lt;br /&gt;
| 0 || = 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 1 || = 1 || B &lt;br /&gt;
|-&lt;br /&gt;
| 2 || = 2 || BB &lt;br /&gt;
|-&lt;br /&gt;
| 3 || = 3 || BBB &lt;br /&gt;
|-&lt;br /&gt;
| 4 || = 11 || WW(WB) &lt;br /&gt;
|-&lt;br /&gt;
| 5 || = 47 || W(WW)(WB) &lt;br /&gt;
|-&lt;br /&gt;
| 6 || ≥ 2^256 × 6 - 1 ||WW(WC(WB))&lt;br /&gt;
|-&lt;br /&gt;
| 7 || &amp;gt; 2{3}17 || WW(C(WC)(WB))&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &amp;gt; 2{3}2{3}17 || W(WW)(C(WC)(WB))&lt;br /&gt;
|-&lt;br /&gt;
| 9 || &amp;gt; 2{5}2{4}2{3}17 || WW(WB(C(WC))(WB))&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &amp;gt; f&amp;lt;sub&amp;gt;ω+1&amp;lt;/sub&amp;gt;(2^^6/2-1) || WW(C(WB)(C(CC(WB))))&lt;br /&gt;
|-&lt;br /&gt;
| ... || ||&lt;br /&gt;
|-&lt;br /&gt;
| 15 || &amp;gt; f&amp;lt;sub&amp;gt;ω&amp;lt;sup&amp;gt;2^^18-1&amp;lt;/sup&amp;gt;&amp;lt;/sub&amp;gt;(2) ||WW(C(WB)(B(BC(CC(WB)))(C(BC))))&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Thutus calculus ==&lt;br /&gt;
Thutus is a combinatorial rewriting system whose syntax and expression application follow the SKI calculus.&lt;br /&gt;
&lt;br /&gt;
# Alphabet&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, the available alphabet is: L₁, L₂, ..., Lₙ.&lt;br /&gt;
&lt;br /&gt;
2. Initial expression&lt;br /&gt;
&lt;br /&gt;
The initial expression contains exactly n occurrences of symbols. Parentheses do not count toward the size.&lt;br /&gt;
&lt;br /&gt;
3. Arity&lt;br /&gt;
&lt;br /&gt;
Each symbol Lₖ has between 1 and k−1 arguments, with the exception of L₁, which always follows the rule: L₁ x1 → x1. The arguments x1, x2, x3, etc., may be arbitrarily complex expressions.&lt;br /&gt;
&lt;br /&gt;
4. Rewriting rules&lt;br /&gt;
&lt;br /&gt;
The rules for each symbol are chosen prior to execution and remain fixed throughout the execution. For each symbol Lₖ, the right-hand side of its rule contains between 1 and k occurrences of arguments, excluding parentheses. Arguments may be reused, rearranged, nested, or deleted. Examples: L₄ x1 x2 → x1 (x2 (x1 x1)) L₄ x1 x2 x3 → x3 (x1 x2)&lt;br /&gt;
&lt;br /&gt;
5. Reduction and termination&lt;br /&gt;
&lt;br /&gt;
At each step, a rule may be applied to any reducible occurrence, as in the SKI calculus. An expression terminates when it reaches a normal form—that is, when no further rules can be applied. Expressions that diverge do not contribute to the maximum.&lt;br /&gt;
&lt;br /&gt;
6. Definition of T(n)&lt;br /&gt;
&lt;br /&gt;
T(n) (also written as Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt;) the maximum number of symbols in the final normal form, taken over all initial expressions of size exactly n and all admissible Thutus rule systems. The available alphabet is L₁, ..., Lₙ. The rules are chosen at the outset, must satisfy the aforementioned constraints, and remain fixed throughout the execution.&lt;br /&gt;
&lt;br /&gt;
=== Champions for T(n) / Ξ₀&amp;lt;sub&amp;gt;T&amp;lt;/sub&amp;gt; ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! n !! Value !! Champion Initiate Term &lt;br /&gt;
!Champion Rule&lt;br /&gt;
|-&lt;br /&gt;
| 0 || = 0 ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 1 || = 1 || L1 &lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || = 1 || L1L2 &lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1&lt;br /&gt;
|-&lt;br /&gt;
| 3 || = 4 || L2(L3L3) &lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1&lt;br /&gt;
L3 x1 x2 -&amp;gt; x1 (x1 x2)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ≥ 522 || L3(L3(L4L4)) &lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1&lt;br /&gt;
L3 x1 -&amp;gt; (x1 x1) x1&lt;br /&gt;
L4 x1 x2 x3 -&amp;gt; x1 x2 (x2 x3)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ≥ f&amp;lt;sub&amp;gt;ω+1&amp;lt;/sub&amp;gt;(2^^6/2) || L1(L2(L4(L5L3)) &lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1 x1&lt;br /&gt;
L3 x1 x2 -&amp;gt; x1 (x1 x2)&lt;br /&gt;
L4 x1 x2 -&amp;gt; x2 (x2 x1)&lt;br /&gt;
L5 x1 x2 x3 -&amp;gt; x3 x2 x1&lt;br /&gt;
|-&lt;br /&gt;
| ... || ||&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 15 || &amp;gt; f&amp;lt;sub&amp;gt;ω&amp;lt;sup&amp;gt;2^^18-1&amp;lt;/sup&amp;gt;&amp;lt;/sub&amp;gt;(2) ||L4L4(L5(L4L6)(L6(L6L5(L5L5(L4L6)))(L5(L6L5))))&lt;br /&gt;
|L1 x1 -&amp;gt; x1&lt;br /&gt;
L2 x1 -&amp;gt; x1&lt;br /&gt;
L3 x1 x2 -&amp;gt; x1 &lt;br /&gt;
L4 x1 x2 -&amp;gt; x1 x2 x2 &lt;br /&gt;
L5 x1 x2 x3 -&amp;gt; x1 x3 x2 &lt;br /&gt;
L6 x1 x2 x3 -&amp;gt; x1 (x2 x3) &lt;br /&gt;
L7 x1 -&amp;gt; x1&lt;br /&gt;
L8 x1 -&amp;gt; x1&lt;br /&gt;
L9 x1 -&amp;gt; x1&lt;br /&gt;
L10 x1 -&amp;gt; x1&lt;br /&gt;
L11 x1 -&amp;gt; x1&lt;br /&gt;
L12 x1 -&amp;gt; x1&lt;br /&gt;
L13 x1 -&amp;gt; x1&lt;br /&gt;
L14 x1 -&amp;gt; x1&lt;br /&gt;
L15 x1 -&amp;gt; x1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Oracles ==&lt;br /&gt;
&lt;br /&gt;
We can extend Ξ₀ with oracles, making it stronger than BB. For example, we can add an oracle combinator O where Ofxy=x iff for all z fz is equivalent to z, and y otherwise. The resulting busy beaver, known as the Ξ function, is estimated to be faster-growing than oracle busy beavers with the oracle degree ≤ ω₁&amp;lt;sup&amp;gt;CK&amp;lt;/sup&amp;gt;. In addition, Ξ is independent of True Arithmetic, requiring Δ¹₁ truth to fully decide. A further extension would be to add another oracle, O’, where O’fxy=x iff f is well-founded, and y otherwise, where a term is well-founded iff there is no infinitely nested outermost-redex oracle calls. The resulting busy beaver is called Ξ₂.&lt;br /&gt;
&lt;br /&gt;
=== Champions for Ξ ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! n !! Value !! Champion &lt;br /&gt;
|-&lt;br /&gt;
| 0 || = 0 || &lt;br /&gt;
|-&lt;br /&gt;
| 1 || = 1 || S &lt;br /&gt;
|-&lt;br /&gt;
| 2 || = 2 || SS &lt;br /&gt;
|-&lt;br /&gt;
| 3 || = 3 || SSS &lt;br /&gt;
|-&lt;br /&gt;
| 4 || = 4 || SSSS &lt;br /&gt;
|-&lt;br /&gt;
| 5 || = 6 || SSS(SS) &lt;br /&gt;
|-&lt;br /&gt;
| 6 || = 17 || SSS(SI)S &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [https://web.archive.org/web/20250217071017/https://komiamiko.me/math/ordinals/2020/06/21/ski-numerals.html Lower bounds of this function] (archived)&lt;br /&gt;
* [https://dallaylaen.github.io/ski-interpreter/ SKI interpreter]&lt;br /&gt;
&lt;br /&gt;
[[Category:Functions]]&lt;/div&gt;</summary>
		<author><name>NathFR76</name></author>
	</entry>
	<entry>
		<id>https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=9872</id>
		<title>User:NathFR76</title>
		<link rel="alternate" type="text/html" href="https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=9872"/>
		<updated>2026-10-30T13:14:04Z</updated>

		<summary type="html">&lt;p&gt;NathFR76: i changed few spacing text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi! My name is Nathan.&lt;br /&gt;
&lt;br /&gt;
I created **Thutus**, a diagonalization of the SKI calculus, and its associated function \(T(n)\).&lt;br /&gt;
&lt;br /&gt;
This page describes the system, its rewrite rules, and the lower bounds currently known for \(T(n)\).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
THUTUS — Function T(n)&lt;br /&gt;
&lt;br /&gt;
Thutus is a combinatorial rewriting system whose syntax and expression application follow the SKI calculus.&lt;br /&gt;
&lt;br /&gt;
1. Alphabet&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, the available alphabet is:&lt;br /&gt;
L₁, L₂, ..., Lₙ.&lt;br /&gt;
&lt;br /&gt;
2. Initial expression&lt;br /&gt;
&lt;br /&gt;
The initial expression contains exactly n occurrences of symbols.&lt;br /&gt;
Parentheses do not count toward the size.&lt;br /&gt;
&lt;br /&gt;
3. Arity&lt;br /&gt;
&lt;br /&gt;
Each symbol Lₖ has between 1 and k−1 arguments, with the exception of L₁, which always follows the rule:&lt;br /&gt;
L₁x → x.&lt;br /&gt;
&lt;br /&gt;
The arguments x, y, z, etc., may be arbitrarily complex expressions.&lt;br /&gt;
&lt;br /&gt;
4. Rewriting rules&lt;br /&gt;
&lt;br /&gt;
The rules for each symbol are chosen prior to execution and remain fixed throughout the execution.&lt;br /&gt;
&lt;br /&gt;
For each symbol Lₖ, the right-hand side of its rule contains between 1 and k occurrences of arguments, excluding parentheses.&lt;br /&gt;
&lt;br /&gt;
Arguments may be reused, rearranged, nested, or deleted.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
L₄xy → x(y(xx))&lt;br /&gt;
L₄xyz → z(xy)&lt;br /&gt;
&lt;br /&gt;
5. Reduction and termination&lt;br /&gt;
&lt;br /&gt;
At each step, a rule may be applied to any reducible occurrence, as in the SKI calculus.&lt;br /&gt;
&lt;br /&gt;
An expression terminates when it reaches a normal form—that is, when no further rules can be applied. Expressions that diverge do not contribute to the maximum.&lt;br /&gt;
&lt;br /&gt;
6. Definition of T(n)&lt;br /&gt;
&lt;br /&gt;
T(n) is the maximum number of symbols in the final normal form, taken over all initial expressions of size exactly n and all admissible Thutus rule systems.&lt;br /&gt;
&lt;br /&gt;
The available alphabet is L₁, ..., Lₙ. The rules are chosen at the outset, must satisfy the aforementioned constraints, and remain fixed throughout the execution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And actually few value for T(n):&lt;br /&gt;
&lt;br /&gt;
T(0) = 0&lt;br /&gt;
&lt;br /&gt;
T(1) = 1&lt;br /&gt;
&lt;br /&gt;
T(2) = 1&lt;br /&gt;
&lt;br /&gt;
T(3) = 4&lt;br /&gt;
&lt;br /&gt;
T(4) ≥ 522&lt;br /&gt;
&lt;br /&gt;
T(5) ≥ 1814&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
T(6) or higher can encode BCKW system so:&lt;br /&gt;
&lt;br /&gt;
T(6) ≥ 2^256*6-1&lt;br /&gt;
&lt;br /&gt;
T(7) ≥ 2^^^17&lt;br /&gt;
&lt;br /&gt;
T(8) ≥ 2^^^2^^^17&lt;br /&gt;
&lt;br /&gt;
T(9) ≥ 2^^^^^2^^^^2^^^17&lt;br /&gt;
&lt;br /&gt;
T(10) ≥ f_ω+1(2^^6/2-1)&lt;br /&gt;
&lt;br /&gt;
T(15) ≥ f_ω^(2^^18-1)(2)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And for T(1) to T(5) result:&lt;br /&gt;
&lt;br /&gt;
T(1) = 1&lt;br /&gt;
&lt;br /&gt;
A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
T(2) = 1&lt;br /&gt;
&lt;br /&gt;
AB&lt;br /&gt;
&lt;br /&gt;
B&lt;br /&gt;
&lt;br /&gt;
T(3) = 4&lt;br /&gt;
&lt;br /&gt;
Initial: (L2 (L3 L3))&lt;br /&gt;
&lt;br /&gt;
Rules:&lt;br /&gt;
  L1 (1 args) -&amp;gt; x1&lt;br /&gt;
  L2 (1 args) -&amp;gt; (x1 x1)&lt;br /&gt;
  L3 (2 args) -&amp;gt; (x1 (x1 x2))&lt;br /&gt;
L3 (L3 (L3 L3))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
T(4) ≥ 522&lt;br /&gt;
&lt;br /&gt;
Initial: (L3 (L3 (L4 L4)))&lt;br /&gt;
&lt;br /&gt;
Rules:&lt;br /&gt;
  L1 (1 args) -&amp;gt; x1&lt;br /&gt;
  L2 (1 args) -&amp;gt; (x1 x1)&lt;br /&gt;
  L3 (1 args) -&amp;gt; ((x1 x1) x1)&lt;br /&gt;
  L4 (3 args) -&amp;gt; ((x1 x2) (x2 x3))&lt;br /&gt;
Normal form: ((L4 ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L4 L4))))))))) ((L4 ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L4 L4)))))))) ((L4 ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L4 L4))))))) ((L4 ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L4 L4)))))) ((L4 ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L4 L4))))) ((L4 ((L4 (L4 L4)) ((L4 L4) (L4 L4)))) ((L4 ((L4 L4) (L4 L4))) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 ((L4 (L4 L4)) ((L4 L4) (L4 L4)))) ((L4 ((L4 L4) (L4 L4))) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L4 L4)))))) ((L4 ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L4 L4))))) ((L4 ((L4 (L4 L4)) ((L4 L4) (L4 L4)))) ((L4 ((L4 L4) (L4 L4))) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 ((L4 (L4 L4)) ((L4 L4) (L4 L4)))) ((L4 ((L4 L4) (L4 L4))) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L ... [truncated]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
T(5) ≥ 1814&lt;br /&gt;
&lt;br /&gt;
Initial: (L3 ((L3 L4) (L4 L5)))&lt;br /&gt;
&lt;br /&gt;
Rules:&lt;br /&gt;
  L1 (1 args) -&amp;gt; x1&lt;br /&gt;
  L2 (1 args) -&amp;gt; x1&lt;br /&gt;
  L3 (1 args) -&amp;gt; (x1 (x1 x1))&lt;br /&gt;
  L4 (2 args) -&amp;gt; (x1 (x2 (x1 x2)))&lt;br /&gt;
  L5 (4 args) -&amp;gt; x4&lt;br /&gt;
Normal form: (((L5 ((L5 (L5 (((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))) (L5 ((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))))))) ((L5 (L4 (L5 (L5 (((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))) (L5 ((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))))))))) ((L5 (L5 (((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))) (L5 ((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))))))) (L5 (L4 (L5 (L5 (((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))) (L5 ((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))))))))))))) (L4 (L5 ((L5 (L5 (((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))) (L5 ((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))))))) ((L5 (L4 (L5 (L5 (((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))) (L5 ((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))))))))) ((L5 (L5 (((L5 (L4 (L4 L5)))  ... [truncated]&lt;br /&gt;
&lt;br /&gt;
This bound for T(4) and T(5) is from a python program but T(4) and T(5) is probably higher than this bound and this bound is verified by SKI Interpreter (https://dallaylaen.github.io/ski-interpreter/)&lt;/div&gt;</summary>
		<author><name>NathFR76</name></author>
	</entry>
	<entry>
		<id>https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=9871</id>
		<title>User:NathFR76</title>
		<link rel="alternate" type="text/html" href="https://wiki.bbchallenge.org/w/index.php?title=User:NathFR76&amp;diff=9871"/>
		<updated>2026-10-30T13:12:50Z</updated>

		<summary type="html">&lt;p&gt;NathFR76: Created page with &amp;quot;Hi! My name is Nathan.  I created **Thutus**, a diagonalization of the SKI calculus, and its associated function \(T(n)\).  This page describes the system, its rewrite rules, and the lower bounds currently known for \(T(n)\).   THUTUS — Function T(n)  Thutus is a combinatorial rewriting system whose syntax and expression application follow the SKI calculus.  1. Alphabet  For each integer n ≥ 1, the available alphabet is: L₁, L₂, ..., Lₙ.  2. Initial expression...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi! My name is Nathan.&lt;br /&gt;
&lt;br /&gt;
I created **Thutus**, a diagonalization of the SKI calculus, and its associated function \(T(n)\).&lt;br /&gt;
&lt;br /&gt;
This page describes the system, its rewrite rules, and the lower bounds currently known for \(T(n)\).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
THUTUS — Function T(n)&lt;br /&gt;
&lt;br /&gt;
Thutus is a combinatorial rewriting system whose syntax and expression application follow the SKI calculus.&lt;br /&gt;
&lt;br /&gt;
1. Alphabet&lt;br /&gt;
&lt;br /&gt;
For each integer n ≥ 1, the available alphabet is:&lt;br /&gt;
L₁, L₂, ..., Lₙ.&lt;br /&gt;
&lt;br /&gt;
2. Initial expression&lt;br /&gt;
&lt;br /&gt;
The initial expression contains exactly n occurrences of symbols.&lt;br /&gt;
Parentheses do not count toward the size.&lt;br /&gt;
&lt;br /&gt;
3. Arity&lt;br /&gt;
&lt;br /&gt;
Each symbol Lₖ has between 1 and k−1 arguments, with the exception of L₁, which always follows the rule:&lt;br /&gt;
L₁x → x.&lt;br /&gt;
&lt;br /&gt;
The arguments x, y, z, etc., may be arbitrarily complex expressions.&lt;br /&gt;
&lt;br /&gt;
4. Rewriting rules&lt;br /&gt;
&lt;br /&gt;
The rules for each symbol are chosen prior to execution and remain fixed throughout the execution.&lt;br /&gt;
&lt;br /&gt;
For each symbol Lₖ, the right-hand side of its rule contains between 1 and k occurrences of arguments, excluding parentheses.&lt;br /&gt;
&lt;br /&gt;
Arguments may be reused, rearranged, nested, or deleted.&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
L₄xy → x(y(xx))&lt;br /&gt;
L₄xyz → z(xy)&lt;br /&gt;
&lt;br /&gt;
5. Reduction and termination&lt;br /&gt;
&lt;br /&gt;
At each step, a rule may be applied to any reducible occurrence, as in the SKI calculus.&lt;br /&gt;
&lt;br /&gt;
An expression terminates when it reaches a normal form—that is, when no further rules can be applied. Expressions that diverge do not contribute to the maximum.&lt;br /&gt;
&lt;br /&gt;
6. Definition of T(n)&lt;br /&gt;
&lt;br /&gt;
T(n) is the maximum number of symbols in the final normal form, taken over all initial expressions of size exactly n and all admissible Thutus rule systems.&lt;br /&gt;
&lt;br /&gt;
The available alphabet is L₁, ..., Lₙ. The rules are chosen at the outset, must satisfy the aforementioned constraints, and remain fixed throughout the execution.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And actually few value for T(n):&lt;br /&gt;
&lt;br /&gt;
T(0) = 0&lt;br /&gt;
&lt;br /&gt;
T(1) = 1&lt;br /&gt;
&lt;br /&gt;
T(2) = 1&lt;br /&gt;
&lt;br /&gt;
T(3) = 4&lt;br /&gt;
&lt;br /&gt;
T(4) ≥ 522&lt;br /&gt;
&lt;br /&gt;
T(5) ≥ 1814&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
T(6) or higher can encode BCKW system so:&lt;br /&gt;
&lt;br /&gt;
T(6) ≥ 2^256*6-1&lt;br /&gt;
&lt;br /&gt;
T(7) ≥ 2^^^17&lt;br /&gt;
&lt;br /&gt;
T(8) ≥ 2^^^2^^^17&lt;br /&gt;
&lt;br /&gt;
T(9) ≥ 2^^^^^2^^^^2^^^17&lt;br /&gt;
&lt;br /&gt;
T(10) ≥ f_ω+1(2^^6/2-1)&lt;br /&gt;
&lt;br /&gt;
T(15) ≥ f_ω^(2^^18-1)(2)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And for T(1) to T(5) result:&lt;br /&gt;
T(1) = 1&lt;br /&gt;
&lt;br /&gt;
A&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
T(2) = 1&lt;br /&gt;
&lt;br /&gt;
AB&lt;br /&gt;
B&lt;br /&gt;
&lt;br /&gt;
T(3) = 4&lt;br /&gt;
&lt;br /&gt;
Initial: (L2 (L3 L3))&lt;br /&gt;
Rules:&lt;br /&gt;
  L1 (1 args) -&amp;gt; x1&lt;br /&gt;
  L2 (1 args) -&amp;gt; (x1 x1)&lt;br /&gt;
  L3 (2 args) -&amp;gt; (x1 (x1 x2))&lt;br /&gt;
L3 (L3 (L3 L3))&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
T(4) ≥ 522&lt;br /&gt;
&lt;br /&gt;
Initial: (L3 (L3 (L4 L4)))&lt;br /&gt;
Rules:&lt;br /&gt;
  L1 (1 args) -&amp;gt; x1&lt;br /&gt;
  L2 (1 args) -&amp;gt; (x1 x1)&lt;br /&gt;
  L3 (1 args) -&amp;gt; ((x1 x1) x1)&lt;br /&gt;
  L4 (3 args) -&amp;gt; ((x1 x2) (x2 x3))&lt;br /&gt;
Normal form: ((L4 ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L4 L4))))))))) ((L4 ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L4 L4)))))))) ((L4 ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L4 L4))))))) ((L4 ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L4 L4)))))) ((L4 ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L4 L4))))) ((L4 ((L4 (L4 L4)) ((L4 L4) (L4 L4)))) ((L4 ((L4 L4) (L4 L4))) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 ((L4 (L4 L4)) ((L4 L4) (L4 L4)))) ((L4 ((L4 L4) (L4 L4))) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L4 L4)))))) ((L4 ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L4 L4))))) ((L4 ((L4 (L4 L4)) ((L4 L4) (L4 L4)))) ((L4 ((L4 L4) (L4 L4))) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 ((L4 (L4 L4)) ((L4 L4) (L4 L4)))) ((L4 ((L4 L4) (L4 L4))) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) ((L4 (L4 L4)) ((L4 L4) (L ... [truncated]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
T(5) ≥ 1814&lt;br /&gt;
&lt;br /&gt;
Initial: (L3 ((L3 L4) (L4 L5)))&lt;br /&gt;
Rules:&lt;br /&gt;
  L1 (1 args) -&amp;gt; x1&lt;br /&gt;
  L2 (1 args) -&amp;gt; x1&lt;br /&gt;
  L3 (1 args) -&amp;gt; (x1 (x1 x1))&lt;br /&gt;
  L4 (2 args) -&amp;gt; (x1 (x2 (x1 x2)))&lt;br /&gt;
  L5 (4 args) -&amp;gt; x4&lt;br /&gt;
Normal form: (((L5 ((L5 (L5 (((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))) (L5 ((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))))))) ((L5 (L4 (L5 (L5 (((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))) (L5 ((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))))))))) ((L5 (L5 (((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))) (L5 ((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))))))) (L5 (L4 (L5 (L5 (((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))) (L5 ((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))))))))))))) (L4 (L5 ((L5 (L5 (((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))) (L5 ((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))))))) ((L5 (L4 (L5 (L5 (((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))) (L5 ((L5 (L4 (L4 L5))) (L5 ((L5 (L4 (L4 L5))) (L5 (L5 (L4 (L4 L5))))))))))))) ((L5 (L5 (((L5 (L4 (L4 L5)))  ... [truncated]&lt;br /&gt;
&lt;br /&gt;
This bound for T(4) and T(5) is from a python program but T(4) and T(5) is probably higher than this bound and this bound is verified by SKI Interpreter (https://dallaylaen.github.io/ski-interpreter/)&lt;/div&gt;</summary>
		<author><name>NathFR76</name></author>
	</entry>
</feed>